Space Engineers

Space Engineers

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LCD Picture Pack 1 (Abandoned)
   
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Type: Mod
Mod category: Modpack, Other
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1.558 MB
3 jul. 2015 às 19:19
7 jul. 2015 às 14:18
3 notas de alterações ( ver )

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LCD Picture Pack 1 (Abandoned)

Descrição
NOTICE:Currently not supporting this any longer. If I get my spark back for the game, I may come back and try to fix any issues with them. Or I might just redo them completely.

1st pack of images that you can use to fill out your bridges,stations and small ships.

**These are NOT animated, they are all static**

---Includes--
12 - 512x512 Images for the regular LCD screen.


Link to my 2nd pack:
http://steamproxy.net/sharedfiles/filedetails/?id=474847236

Link to the 3rd Pack:
http://steamproxy.net/sharedfiles/filedetails/?id=475163685

Link to my mega pack containing all 3 packs into 1:
http://steamproxy.net/sharedfiles/filedetails/?id=476660043

If you run into any problems, please let me know and I will try and resolve it if possible.
18 comentários
AcidTripN 15 nov. 2021 às 20:52 
What mod are you using to get the angled screens? Looks awesome you you built a Instrument cluster out of it
Corsin 20 ago. 2018 às 2:52 
Thought about converting all these to a monospace vanilla version on a block?
Punisher 8 dez. 2017 às 6:26 
How to add custom LCD in workshop
DaVinci 15 set. 2017 às 11:16 
and also i cant see the textures in the texture list LCD options.. i can click on empty rows without names and after it loads the texture, but why i can't see the name in the list?
DaVinci 15 set. 2017 às 11:16 
textures looks too dark..
Machine Entity 25 set. 2016 às 0:25 
This is a nice pack. Tell me, I would like to know how to create an LCD texture pack of my own? I havn't found guides that show me how to upload multiple unless I do all 25 images individualy. Any input would be appreciated.
Rowch  [autor] 10 jul. 2015 às 12:25 
Gwyvern 10 jul. 2015 às 11:34 
Where did you get those slanted LCD screens>
Swift 9 jul. 2015 às 10:32 
Drones from Oblivion? <3
zè libereso 9 jul. 2015 às 8:56 
Good work, thanks for the contribution!