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District - Hide & Seek Map ( hns_district )
   
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Content Type: Addon
Addon Type: Map
File Size
Posted
Updated
13.538 MB
20 Jun, 2015 @ 4:41pm
29 Jun, 2015 @ 1:26pm
2 Change Notes ( view )

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District - Hide & Seek Map ( hns_district )

In 1 collection by Sir Butternut Squirrel
Technically Square Hide & Seek
59 items
Description
Welcome to the District.

HnS_District is based just off the edge of City 17. It offers a large open plaza which is joined to a high vertical market, which offers both ground and air vantages. Tall looming buildings will allow you to break line of sight and slip away, but watch out for any seekers above…

This map offers a sunny and bright aesthetic, where the tower blocks project shadows over the streets below. But on the even brighter side, there is always a pool to relax in if you need a rest! Take a good look around as there are many hard-to-spot spots that you can use to your advantage...

This is an largely open map where players will need to conserve their stamina and plan their route in order to escape! There are lots of vantage points as well as streets that you can get cornered on, so both seekers and hiders need to be on the money and think through every move.

As seen on GASSYMEXICAN! #214
As seen on GASSYMEXICAN! #215

IF YOU ARE HAVING ISSUES WITH VERY SHINY METAL/CARS/WINDOWS OR RED AREAS TYPE mat_specular 0 INTO THE CONSOLE! We are looking into this issue.

This map has been designed and made for Technically Square[TechnicallySquare.co.uk] servers by LittleSackNinja. LittleSackNinja has given me and our server explicit permission to use this map and have it uploaded to the workshop.

Please post comments about what you like and dislike about this map, as well as any errors or glitches! We promise to respond to all comments, and provide updates on any fixed/new/removed features as they occur.

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This map will require CS:S for all of the textures. You can purchase this off of steam - Counter Strike: Source

Technically Square's custom maps
HnS Backlot
HnS Ivory Tower
HnS Water Plant
18 Comments
Glutonii Pimpalonii 22 Jul, 2021 @ 10:23am 
good job
Sir Butternut Squirrel  [author] 6 Feb, 2017 @ 2:17pm 
@Sherk - Great! :gmod:
Dabe 5 Feb, 2017 @ 12:59pm 
That fixed it, great job.
Sir Butternut Squirrel  [author] 4 Feb, 2017 @ 6:42am 
@Sherk have you tried the mat_specular fix? :AOEKnight:
Dabe 3 Feb, 2017 @ 1:51pm 
alot of overly reflective surfaces and some invisible doors, otherwise solid map.
misled 19 Jul, 2016 @ 2:23am 
is it based on the actions in the uprising of HL2?
diarmuid 6 Jul, 2016 @ 11:15am 
+thx great map dude
diarmuid 6 Jul, 2016 @ 11:15am 
u anger sponegar. SPONEGAR MAAAAAD
Sir Butternut Squirrel  [author] 5 Jul, 2016 @ 1:33pm 
Your mum likes me :steammocking:
diarmuid 4 Jul, 2016 @ 9:22am 
i like ur mom