Space Engineers

Space Engineers

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Trajan - Building a great starship
   
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Type: World
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762.969 KB
19 Jun, 2015 @ 10:19am
19 Jun, 2015 @ 11:32am
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Trajan - Building a great starship

Description
=== VISIT THE TRAJAN! ===

This workshop wants to create a great starship, while testing the possible visual and functional interior designs with standard non-modded blocks only! I am not just building another "big" carrier or a blueprint.

This is a creative workshop by any means, building a dream for you folks to explore (and maybe get inspired).

So, load it up, stroll around and thanks for stepping by :-)

I am hoping for your creative feedback and i am looking forward to discuss some ideas :-)
(your name will be shown on a "wall of fame")

=== Usability notes ===

You do not need to build or add blueprints. Everything should be right at its place when loading the world!

>> Only VANILLA (standard game blocks) are used
>> No Mods, except skybox and scripts
>> DX9 & 11 -> DX9 recommended. DX11 may suffer from yet unsolved "darkness" spots (Maybe with an updated Version of the Trajan)

=== Project notes / how to use ===

Not everything is finished yet (missing button commands, lower decks not finished,etc), but everything that's FINISHED, is designed to work via buttons. You won't need to open a menu or manually activate/deactivate doors or features!

Examples:
- Hangardoors (Blastdoors/int. Doors) and airlocks can be controled from the gate control rooms (behind the glass fronts up-left and up-right in each hangar door section) or from the hangar control room (below the bridge)
- Lifts are fully functional on all decks (incl. lift consoles)
- All doors are set to close automatically after 3-4 seconds (no need to manually close)
- Fully functional oxygen for the upper decks
- the security control station (bridge) has some special features: deoxy, activate turrets, close all doors, emergency decompression (!!).

Gimmick: on the lower decks (content tba) you will find a console and the core. Eject the core with a button press and use the cam (slot 3 or 4) to enjoy the explosion :D

=== PLEASE NOTE ===

This is NOT meant to run super-fluid on most PCs, and - in addition - trying to move the ship MAY result in some of the more fragile structures (roto/piston constructs) to crush, explode or go awol. I didn't experience such issues, but you won't go fast or have a quick turn either way (as long as KSH did not fix the underlying issues). So, just for the records :D

What i AM experiencing with my machine (AMD 8350, 16gb ram, Radeon 7950 = dx9/11@10-12fps as long as spotlights are off; no performance gain from dx11) are the alpha-game-state related performance issues, SE is still suffering from and that may get solved one day.

=== SPECIAL THANKS (aka "things i borrowed" ) ===

Script: Configurable Automatic LCDs by *MMaster*
A-Wing-style fighter: by *Purrify* (base model; The one you see on the screens is already a modded version: weapons, connectors, plumbing, etc..)
Kodiac Shuttle&Skycars: by *no-signal* (base models; The ones you see on the screens are already modded versions : additional retractable landing-gears, paintshop, buttons for doors, remote, etc..)
Skybox: Earth&Moon Skybox

======
7 Comments
Hummel-o-War  [author] 25 Jul, 2015 @ 1:51am 
hey..thats 15 more than i have :D Need to wait for some game optimization until this behemoth will run smooth ^^ Meanwhile..check out Trajans little sister...introducing MIRALE: http://steamproxy.net/id/hummelowar/myworkshopfiles/?appid=244850
DiO 15 Jul, 2015 @ 2:55pm 
25 FPS :(
Racavi 27 Jun, 2015 @ 4:58pm 
not at all hard to change leave the sphere and make that the center of a spear type ship, but make sure u have the curves of the sphere on the sides stick out
Tilur 26 Jun, 2015 @ 3:01pm 
Spherical ships are normally non-traditional spacecraft, as most refer to a spacecraft (manmade) plane-like, or rocket-like. Spherical ships are more in the literal alien side of spaceships. It may just be personal prefrences though. The interior indeed looks nice! The ship is better designed than any ship I could think of!
pyrrhlis 23 Jun, 2015 @ 11:51am 
That sounds reasonable... I love the intierior design though, so keep that.
Hummel-o-War  [author] 23 Jun, 2015 @ 2:43am 
Seems no one likes spherical space ships :D :D (got similar comments on facebook and reddit )

@INoPro The internal room layout has been a result of the round shaped hull. So it would be hard to change the shape itself...but i already thought about creating a station and start over there..
pyrrhlis 22 Jun, 2015 @ 9:34pm 
Maybe a new shape? Also, first!