Space Engineers

Space Engineers

179 ratings
S - Spawn point - DX11
   
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Type: Mod
Mod category: Block
File Size
Posted
Updated
1.147 MB
12 Jun, 2015 @ 3:36pm
21 Jun, 2015 @ 5:43am
3 Change Notes ( view )

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S - Spawn point - DX11

In 1 collection by Sektan
Planets / Asteroids and more from Sektan
127 items
Description
S - Spawn point - DX11

Spawn point, better for survival start.

DX11 - DX9

Survival ready




My workshop



If you like my mods, join to my group for easy checking of new mods.
Sektan group
41 Comments
Myst Leissa 24 Apr, 2023 @ 12:47pm 
It works but...the cube you place it in doesn't have O2, I'm thinking it's due to the airtight properities or physics mesh. Can you take a look into it? Even if you can't fix it - it still works as long as you don't mind keeping your suit on.
Sektan  [author] 30 Oct, 2018 @ 12:50am 
I think need update
[3B] Nightranger 25 Aug, 2018 @ 4:42pm 
Doesn't work
Blynky 28 Apr, 2016 @ 10:36pm 
Alakeram wins the thread: "Instructions not clear: PENlS stuck in light socket"
zakhm123 30 Dec, 2015 @ 1:36pm 
it kinda looks like a teleportation pad
SpaceX24 10 Dec, 2015 @ 5:17pm 
Can we have DX9 and DX10 ?
Pokeking 9 Dec, 2015 @ 5:23pm 
Aye, Potato a has a good point: "so, does this actually change the world spawnpoin to those coordinates, or it it just a cosmetic?"
Pez 21 Oct, 2015 @ 1:58pm 
But does it potato?
themars2011 16 Oct, 2015 @ 1:02pm 
please make it for small ships!
alos 3 Oct, 2015 @ 2:21pm 
so, does this actually change the world spawnpoin to those coordinates, or it it just a cosmetic?