Sid Meier's Civilization V

Sid Meier's Civilization V

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Expanded Renaissance Units
   
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2015 年 6 月 6 日 上午 5:30
2015 年 6 月 15 日 下午 10:02
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Expanded Renaissance Units

描述
This mod adds powerfull strategic units to the Renaissance Era.

Dual Wield swordsman: Requires Gunpowder and iron resource. A melee unit specialized against gunpowder. Upgrades to Great War Infantry.

Genadier: Requires Gunpowder. A short ranged unit that packs an explosive punch. Upgrades to Machine Gun.

Frogman: Requires Gunpowder. An early amphibious gun powder unit.
5 条留言
Joe_Schnopps 2016 年 5 月 25 日 下午 5:29 
ryanjames, be quiet and enjoy the fact that it's a Dual Wield Swordsmen...
MrDonkeyWings 2016 年 5 月 21 日 上午 9:10 
why are grenadiers the same icon as cannons?
Twin Tailed Comet 2015 年 8 月 8 日 上午 11:22 
You lost me at the dual wield swordsman
leonadrian11 2015 年 6 月 23 日 上午 8:26 
Clearly, the "Dual wield Swordsmen" was inspired by dual wielding in MMORPGs of all sorts.
RJ 2015 年 6 月 21 日 上午 3:35 
I don't think the "Dual wield swordsman" is a very realistic unit considering dual wielding is infact almost impossible, at least, it's actually less effective than one weapon as it's much more difficult to coordinate.