Space Engineers

Space Engineers

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Scarab Missile Boat
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
Updated
350.250 KB
5 Jun, 2015 @ 10:56am
10 Jun, 2015 @ 1:40pm
2 Change Notes ( view )

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Scarab Missile Boat

In 1 collection by Brenner
R-Tec
10 items
Description
The "Scarab" Missile Boat is a low priced, large grid ship that is only slightly larger than a default rescue ship.
With a weight of just above 600.000 kg and a block number below 500, its is both affordable in survival and very performance friendly.
It is a vanilla creation and uses no pistons, rotors or scripts and is therfor multiplayer-friendly.

Mods

None.

Special Feature: Buddy Link System

The buddy link system allows two scarabs to merge together and fight as one.
Make sure you disable the up thrusters before you try to merge the two scarabs U(pressing 6 in the first tab of the cockpit), or the 2 ships will damage each other via thruster damage.


Special Feature: Kamikaze Mode

The Kamikaze mode is basically a high tech version of a brick on a gas pedal: this will override the forward thrusters to max speed, fire the rocket launchers in permanent loop and also open the doors automatically to allow the pilot to hopefully escape before the Scarab crashes into its victim.

The Kamikaze mode is likely the best option for seriously damaging a superior, much larger foe. Press 9 in cockpit to use.

Lore

The "Scarab" and other gunship sized ships are considered to be a intermediate step between fighters and proper capital ships (corvettes and upward).
They are generally used whenever fighters don't possess the necessary range and true capital ships are considered too expensive.
Unlike fighters Scarabs do not require a carrier, they can operate independently for months thanks to the Cyropod and decent storage capabilities.

Scarabs are often deployed by police, millita and corporate security. Used in small packs of 2 or 4 they are more than enough to defeat pirates and their inferior ships, usually civilian ships with sloppily attached additional weapons.

In a millitary context Scarabs are mostly used as a fighter replacement in smaller battle group, when no carrier is included into the group.
They act as escorts for larger millitary ships and can also perform long range recon missions.

Scarabs often fight in small packs against much larger ships, preferably if said larger ship is already preoccupied with a opponent of its own size. The scarabs weapons are usually not strong enough to outright destroy well armored capital ships, however they are able to specifically target weapon and engine systems, turning their larger opponents into harmless wrecks.

In extreme circumstances Scarab pilots can ram enemy capital ships using the Kamikaze mode, escaping in space suits only seconds before impact.
A safer way to perform the kamikaze mode is evacuating the pilot before battle and using its remote control.

Features

- Full Conveyor network
- Oxygen
- Medbay and 1 Cryopod provided
- Remote control, antenna and cameras provided.
- 4 Rocket Launchers
- Decoys on the sides, for slighly higher survivability vs. turrets

Update 2015-06-10: added a self projector, for easier repairs in case you lose blocks during a fight. The projector is turned off by default to save performance. Activate with 8 on the console.
7 Comments
WarDancer 27 Apr, 2021 @ 8:31am 
year 2021 and it still rocks
Therd 3 Apr, 2018 @ 6:24pm 
Three years later and it still rocks!
Basch_III 10 Jun, 2015 @ 1:22am 
You already got me hooked with the trailer :D
Arturius1967 8 Jun, 2015 @ 2:44pm 
Great work. Cool design and all without mods. I like your ships.
Brenner  [author] 8 Jun, 2015 @ 12:16pm 
@mecra: the ones by [BOX] Trevish? That seems like a good mod, will try that out.

I'm also hoping Keen will implement the gatling gun for large ships at some point. Having rocket launcher as only frontal firing weapon for vanilla creations is a bit lame. I imagine the large gatling wouldn't be a machine gun, more like a fast cannon or something
mecra 8 Jun, 2015 @ 8:43am 
If you are using the 5" naval guns mod on your server, you can outfit this thing with so many guns. I've basically made a capital ship's worth of weapons fit on this ship. :D
xenolego 5 Jun, 2015 @ 1:31pm 
Cool! I love ships of this size group.