Team Fortress 2

Team Fortress 2

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Game Mode: Special Delivery
File Size
Posted
4.848 MB
5 Jun, 2015 @ 2:13am
1 Change Note ( view )

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Push classic

In 1 collection by PJX
TF2: Team Fortress Classic Map Pack
5 items
Description
SD_PUSH

CAPTURE THE FLAG
Objective: Grab the Australium from the Warehouse in the center of the field. Run it into the Enemy base and place it on the raised square to score a capture.
Scoring:
10 points per capture
Other Notes:
Carriers drop the Australium when they die.
Dropped Australium stays where it is.
The lasers in each teams' base are deadly.
All players are reset whenever a capture is scored.
Timelimit:
Rounds last 25 minutes.

This is a reworked version of the old classic map "push". It has a quite high level of detail, and its tested. Theres nothing much to say ^^ take a look at the screenshots, and give it a shot. :)

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Special Thanks:
>Scuzzelbut - testing
18 Comments
PJX  [author] 19 Sep, 2020 @ 7:47am 
@TF2 fem Sniper
Perhaps you should look up on how to install / run workshop maps first beforehand.
AugustoEspañol 19 Sep, 2020 @ 7:13am 
where is the map
i can't find it
it's fucking bullshit
take you and you're shit away from steam
127.0.0.1 11 Mar, 2020 @ 6:13am 
Can't run the map.
KnightBob7 30 Aug, 2019 @ 10:06am 
Can you fix this map? I can't play it(it has no show of errors neither).
Also do I need to use BMS textures for this?
dmsalternate 24 Aug, 2019 @ 12:14pm 
Sorry about the Comment on a really old workshop submission, but is this like Doomsday where both teams bring the flag to one centralized point, or is it like HAARP but with only 1 point for the attacking team?
Nephren-Ka 29 Apr, 2016 @ 8:46am 
:tokitori:
Star Berry 20 Nov, 2015 @ 1:41pm 
Why can't I pick up the ball when it's dropped?
CarlmanZ 30 Oct, 2015 @ 2:48pm 
@<2F F> | PJX
Oh, well now I feel like a jerk. At least I know all that time didn't go to waste!
PJX  [author] 30 Oct, 2015 @ 12:44pm 
@CarlmanZ
It's almost finished. I just work 40hrs a week in reallife and I don't have that much time to work on any projects. I'm sorry about that. I had to redesigne the entire last part (cap point area) to make it more open for the jack to have some space to fly tho:spazhorror:
CarlmanZ 29 Oct, 2015 @ 5:09pm 
@<2F F> | PJX
Didn't you say this was gonna be made into a passtime map? what ever happened to that? I don't know much about map making, but I don't think it takes Three Months to do this!

Was I rude there? sorry if I was, just a bit impatient.