Left 4 Dead 2

Left 4 Dead 2

389 ratings
Reflection Fix For Default L4D2 Guns
   
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Game Content: Weapons, Miscellaneous, Textures
Weapons: M60, Pistol, Rifle, Shotgun, SMG
Items: Other
File Size
Posted
Updated
106.713 MB
25 May, 2015 @ 7:26pm
23 Jan, 2021 @ 7:55pm
13 Change Notes ( view )

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Reflection Fix For Default L4D2 Guns

Description
Provides a blanket reflection with only bump maps for all the default guns without the use of $envmap which can cause unwanted results in dark areas.

This mod does not improve the base texture, only add normal maps. However it does provide proper format and flagging of textures for efficient RAM usage.

Also since this is all default content, it will not conflict with your other mods that modify models or re-animations. Only re-textures that modify stock weapons. (Very unlikely, but some custom models can sometimes use the same VMT locations and parameters.)

Learn how to swap the VMT parameters here.

Old extremely shiny version here: https://drive.google.com/file/d/1HoMfzTKWfGP_axyIQGcWPpj1gwNcibPo/view?usp=drivesdk
104 Comments
Hideo Kojima 27 Nov, 2022 @ 1:29pm 
i tried but it doesn't worked for me, well still thanks to you
Hideo Kojima 27 Nov, 2022 @ 12:59pm 
oh i see, Thanks
Shao  [author] 27 Nov, 2022 @ 7:20am 
mat_phong 0 is what you're looking for but it applies to everything.

You could try a shader fallback on the weapons vmt files to create an exception while using mat_phong 0; "GPU>=2?$phong 1" but I think the cvar overrides that anyway, never tested.

If that doesn't work you would have to remove the reflection from everything in the game but the weapons.

You could unpack the entire games vmt files and search them with notepad++ in bulk with the intend to replace any $bumpmap entire lines with $phong 0.

For specular reflection it would be $envmapmask and you'd have to replace with //$envmapmask.
Hideo Kojima 26 Nov, 2022 @ 11:02pm 
Hey, just as a quick question, would this add reflections to weapons in Low Shader Settings
Im trying to find a way to just enable Weapon reflections in Low Shader settings
Shao  [author] 19 Feb, 2022 @ 10:16pm 
https://steamproxy.net/sharedfiles/filedetails/?id=2759164917

For those who enjoyed this mod, you may also like this new release here. It uses valve existing assets to provide faithful results for the weapons.
Craze 12 Nov, 2021 @ 5:24am 
that would be very helpful, thank you
Shao  [author] 11 Nov, 2021 @ 10:42am 
I have something like that which also takes care of their greasy hands, it's not on the workshop but if you'd like I can upload it.
Craze 11 Nov, 2021 @ 3:31am 
yo i just found out about this mod which is actually helpful but theres an issue where the hands are still reflective shader
Shao  [author] 7 Mar, 2021 @ 10:55am 
Does it look like the demo video? If not something might be wrong. If you do not like the newer version, I left a link to the old version in the description.
Posho 7 Mar, 2021 @ 2:51am 
I love this mod, it's one of my favorites, but some weeks ago I noticed that it wasn't looking as nice as it did some months ago, Idk why, the melee mod still looks awesome but for some reaon now whenever I try to use this mod it looks like I have low shadow settings :(