Space Engineers

Space Engineers

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Colony Constructor (Vanilla)
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
Updated
392.545 KB
16 May, 2015 @ 2:27pm
16 May, 2015 @ 7:28pm
2 Change Notes ( view )

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Colony Constructor (Vanilla)

Description
Colony Engineering ensures you will be ready for planets with the new Colony Constructor...


The Colony Constructor features:

2 robotic arms which are equipped with a Welder and Grinder for fast outpost fabrication on a high tech mobile platform.

2 batteries supply power to the rovers load requirements for a total charge time of 6 hours at max power output.

1 small trickle charge reactor for emergency power outages in the event of a stranded situation.

4 large thrusters outfitted for a jump-jet configuration best used for crossing impassable terrain, canyons, etc.

8 medium cargo containers combine to give the crew enormous cargo storage capabilities.

Artificial mass has been added for navigating terrain where natural planet gravity is not present.

Front and rear blast door bumpers which are capable of punching through large block walls without damaging Constructor. (Recommended not to exceed 20 mtrs/sec during ramming sequence)

Provisions and seating for a crew of 6 personnel.

Oxygen equipped and thruster damage friendly.

Strictly Vanilla to ensure you're ready for survival in any world you and your friends choose to play in!


The Colony Constructor was designed specifically for the explorer in mind to aid in establishing outposts in remote uninhabited celestial bodies. We have thoroughly engineered and tested the Colony Constructor in the most hazardous environments to ensure its reliability and it has concluded in a perfect balance between practicality and aesthetics.

Each platform is given our Colony Engineering guarantee to excel in performance light years past competitors.

Thank you for choosing Colony.


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Instructions:

To use utility arms, you must first energize the rotors with the #1 and #2 keys. Since the rover does not use magnetic locks to ensure appendages are properly stowed during travel; the stowage of these arms relies on the rotor braking torque. The arms are controlled via remote control. Open the terminal and search the term "Remote". Select the corresponding remote control block for the desired arm and select "control". The operator is now is control of the appendage.

To use blast door bumpers, use the #3 key. These bumpers are essential for safe travel over inclined and declined obstacles in order to ensure the front of the rover does not come in contact with terrain and deform. These bumpers are also very useful for ramming purposes. It is not recommended to travel in excess of 20 mtrs/sec whilst ramming.

To use artificial mass, press the #4 key. Note: the use of artificial mass requires vast amounts of battery power and it is recommended the operator monitors battery voltages regularly.

To use Jump-Jets, press the #5 key. Jump-Jets are in place to assist in crossing terrain that is unnavigable. Note: These also deplete battery life rapidly.


4 Comments
Boz 19 Apr, 2016 @ 3:47pm 
Great design, looking forward to testing it.
WaltBS 10 Aug, 2015 @ 6:01pm 
Should call it Colonial Camel Spider.
M@ 19 May, 2015 @ 6:36pm 
Awesome.
7YJHD83 17 May, 2015 @ 9:47pm 
Beautiful design.