Arma 3
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M.O.M.T. 1944 Altis v.1 for IFA3
   
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Data Type: Mod
Scenario Gameplay: Multiplayer, Persistent
Scenario Map: Altis
File Size
Posted
Updated
5.767 MB
8 May, 2015 @ 2:26pm
22 May, 2015 @ 1:56am
15 Change Notes ( view )

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M.O.M.T. 1944 Altis v.1 for IFA3

In 1 collection by Sundance Kid
This is made with 100% recycled pixels.
22 items
Description

Military Operations in Mediterran Terrain v.1
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Concept/Idea/Code by: SundanceKid ©2015


Requires IFA3 Mod (lite or full)

Essentially the players start with a base, filled with all sorts of equipment, vehicles, and gear. Some servers give you access to every weapon in the game, and you can customize your loadouts to be able to quickly switch gear in seconds (and the server will remember you as well). Some servers may have rules limiting which vehicles you can use. The enemy AI will immediately take over a town on the map. The place becomes filled with infantry, mortars, armor/vehicles, and even some air support. The area will also have a radio station, and several small bunkers scattered around the town. The goal is to capture all the bunkers and clear out the entire town (to do this you also need to destroy the radio station first with some explosive charges, otherwise the AI will keep calling in reinforcements). Completing side objectives might unlock new vehicles at the base. Once you clear out a village and capture it, the enemy will (rarely) try a counter attack that you have to defend, or will (98% of the time) instantly set up shop in the next location on the map. If a mobile HQ is deployed you can teleport to the base and back, if not then usually you just wait around for a little bit until a pilot returns to base to pick up the next batch of people. As you can imagine it's a long game mode, even on a smaller map like Stratis (Altis will take many hours to complete). You don't have to stick around for the entire game of course, you can always pop in, help with the current location, and leave whenever. If the game is filled with people who aren't working together it will be very hard, and if there aren't good pilots present to transport people then you may find yourself with several slow minutes of downtime.

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To understand : That's a multiplayer mission for the IFA3 Mod. You have to install the Iron Front in Arma 3. Mod, to play the mission.
Help: https : /dev.withsix.com/projects/lib-issue-tracker/wiki/IFA3_manual_install

Unfortunately, the Steam API seems to recognize the mission as Mod .

Example Mod Line like this: arma3.exe "-mod=@CBA_A3;@LIB_DLC_1;@IF_Other_Addons;@IF;@IFA3SA;@IFA3M;@IFA3"
76 Comments
kanien 21 Apr, 2020 @ 6:07am 
tpw error
Hansei 24 May, 2016 @ 12:03pm 
@stig_foster There is one now :DDD http://steamproxy.net/app/107410/workshop/
Sundance Kid  [author] 26 Apr, 2016 @ 10:06am 
I think this deleted.lib_improved_explosions_effects is in "@IF_Other_Addons"
But maybe the mission is broken.
ghostman 25 Apr, 2016 @ 8:33pm 
i keep getting this error and im not sure what to do, deleted.lib_improved_explosions_effects
heller 2.0 18 Jan, 2016 @ 1:01pm 
HEY
Iron Front disapeared
in the Store and at my mod list
THE FUCK ?!
crazyvent 12 Dec, 2015 @ 4:20am 
Ok...:steamsad:
Sundance Kid  [author] 6 Dec, 2015 @ 7:09am 
@stig_foster
nope!
[TPPL] King Leonidas 5 Dec, 2015 @ 10:35am 
No cant do
crazyvent 5 Dec, 2015 @ 9:08am 
Can you add the IFA3 mod to the workshop?:steamhappy:
Dr. Thunder 17 Nov, 2015 @ 9:20am 
Thank you!