Total War: ATTILA

Total War: ATTILA

177 ratings
Remove Capital Requirement for Level 5 Buildings
   
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Tags: mod, Campaign
File Size
Posted
Updated
120.232 KB
4 May, 2015 @ 3:37pm
2 Apr, 2020 @ 7:21am
7 Change Notes ( view )

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Remove Capital Requirement for Level 5 Buildings

Description
This removes the requirement that certain level 5 buildings can only be built in the Capital of the faction. This removes the capital requirement on all factions

This is very useful for smaller factions that have backwater village capitals, as now you can build them in any city you take so you can easily defend them. It is also useful for the WRE faction as each level 5 adds +1 public order to every province you own, not just those with the level 5 building.

This is save game compatible.
36 Comments
CoolStoryBruh 9 Jan, 2022 @ 1:54pm 
Still works for me. No DLC,
current mods running
Ai will colonize the burned world
Alani nomads,
skills overhauled
[mega] region trading
remove capital requirement for level 5 buildings
unofficial attila community patch
abetter reskin
jjjjumper 21 Sep, 2021 @ 2:25pm 
Update
McPoyle 10 May, 2020 @ 2:27pm 
updateee
abc 6 Feb, 2020 @ 11:24am 
any plans to update this mod if not done so already would be awesome.
Priest [SAC] 1 Nov, 2019 @ 9:32am 
I would appreciate it if this mod could receive an update...
[HAN]BIGGUO 2 Aug, 2019 @ 3:49am 
好东西,太感谢了!
abc 28 Apr, 2019 @ 11:26pm 
tested it today still out of date :/ but uh hes been offline for some time now.
Brezonte 16 Jan, 2019 @ 2:46pm 
ok lets try this mod, ty creator!
abc 22 Oct, 2018 @ 2:58pm 
can you update this mod, doesnt seem to work for the Geats
cluelessindian 19 Oct, 2016 @ 3:07pm 
@Bladeuk, It seems that the Royal Mint for the Amsukite faction (Empires of Sand DLC) still has a capital requirement. :steamsad: