Space Engineers

Space Engineers

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KSG station, improved
   
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Type: Blueprint
File Size
Posted
1.006 MB
13 Apr, 2015 @ 5:50pm
1 Change Note ( view )

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KSG station, improved

Description
Keen's iconic green asteroid station... with some Tiger improvements.

Most of the blocks have been renamed, and re-grouped, the control stations and button panels corrected & reprogrammed, and some color errors fixed. The turrets have some ammo now, and are programmed for approriate threat types. The station is also now ready for automation using the Automated Inventory Sorting script/mod, if you want to use that -- if you don't, at least you'll now know which production & cargo blocks are connected to the conveyor network. It includes the contents of a couple of the NPC cargo ships, as a bonus.

I also modified the structure ever so slightly in a few places, adding another gravity generator and calibrating each one so that their fields no longer overlap, giving the entire station a uniform 1g throughout. It has been slightly upgraded with an ore detector, and has several docking connectors added in likely places.

I've found that upon creating a new world with the default version of this station, the piston for the hanger's large blast door would invariably self-destruct, often killing the fighter that usually spawns in the hanger. Strangely, this blueprint does not have that problem when placed.

It does not have any of the other craft in the screenshot, nor the asteroid. It's not possible to save asteroid data to a blueprint... yet.

No mods. No oxygen support.