Garry's Mod

Garry's Mod

183 ratings
Bottom - Slave of Gmod
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Scenic
Tags: coop
File Size
Posted
Updated
15.139 MB
9 Apr, 2015 @ 1:49pm
28 Apr, 2015 @ 10:43am
2 Change Notes ( view )

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Bottom - Slave of Gmod

Description
WARNING: THIS MAP REQUIRES COUNTER-STRIKE SOURCE. IF YOU ASK WHAT THIS MAP REQUIRES IN THE COMMENTS, YOU WILL BE IGNORED.

DOUBLE WARNING: THIS MAP IS BUILT SPECIFICALLY FOR THE GAMEMODE "SLAVE OF GMOD". THIS MEANS THAT THE WALLS AND CEILING ARE ALL DEV TEXTURES, PROPS FLOAT, ETC IN ANY GAMEMODE OTHER THAN SOG.

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This map is fully armed and operational for every gamemode Slave of Gmod has to offer currently. As new gamemodes are added, the map will be edited to suit those game types. As is, the map is armed for:

-Axecution
-Random Deathmatch
-Serious Drama.
-Nemesis

Get Slave of Gmod here! (Created by Necrossin)

http://steamproxy.net/sharedfiles/filedetails/?id=249207064

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"The blackness drips down from both of my hands,

The gold in my palm was mistaken for sand,

Can you feel it?"

Bottom is my sixth map for SOG, and the one I've so far put the most work into. I've combined all of the things I've learned from my last few maps and created this creepy, beautiful map. So far, it plays great, and it's made to work well with Nemesis and was mostly playtested in that gamemode. Like in OXY and in FullFrontal I've made the lighting a nice unified feel, with green and reds (which are complimentary!).

The map features a lot of windows, marked by a very specific texture which I have started using throughout all of my maps. It's a very open kind of map, as I was asked specifically to avoid corridors and rooms. So, it's mostly rooms in rooms.It takes place in an underground area reminiscent of the sewers from Hotline Miami 2 and has similar creepy vibes it as the Condemned series of games. I also included some inaccessible entrances which show the connecton to the topside of this nightmarish underground.

Bottom is about 3k by 3k units, and has a lot of playable area, with lots of detail. Enemies shouldn't, but probably can, get lost in some of the more darkly textured areas so I'd recommend playing this map if you've decent eyes. It shouldn't be too bad, but I'm sure some people will have problems. Unlike in OXY or Siege or Coastal, there are no areas that look like you can enter them (save the outside areas, but they aren't useful) that you can't actually move through, every room has an obvious door, and obvious walls. I used lghting hints to help point out what windows looked like.

There are plenty of spawns for both sides, and hopefully bots don't spawn outside of the map. As long as they don't, they should have no problems maneuvering about. The navmesh is ncluded, and tuned to work well with the gamemode.
Popular Discussions View All (1)
0
17 Apr, 2015 @ 10:17am
PINNED: Obligations
Danny Judas
22 Comments
Sheep 6 Sep, 2023 @ 6:29pm 
"Slave of gmod"
you really had to go for that did ya
Games (Clock Salesman) 13 Aug, 2022 @ 11:20am 
READ THE FUCKING DESCRIPTION YOU DUMBASS
LithuanianShootr 27 Jan, 2021 @ 3:16am 
What do I require for the missing textures?
Dook Book 19 May, 2018 @ 12:45am 
Hey my cursor is stuck in one spot when I play that gamemode. Anyway to fix it?
CreepierFlame 17 Jan, 2018 @ 5:17pm 
wait, What does this require? I own counter strike source and well...
Horizon 2 Oct, 2017 @ 7:02pm 
yo can you remove the CS SOURCE items. i dont wanna spend my cash downloading that game.. please?
FrostCop 15 Jul, 2017 @ 11:51am 
there is a coop gamemode?
Thousand Grunt Stare 10 Jul, 2017 @ 7:06am 
"Kill DarkRP kids or (and) break their shitty printers"
Jet 8 Sep, 2016 @ 5:01am 
if you ask what this map needs its css
Lord Swindleton XII 4 Aug, 2016 @ 5:08am 
what does this map require?