Space Engineers

Space Engineers

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Seeder Colonial Ship
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
537.598 KB
29 Mar, 2015 @ 5:42pm
1 Change Note ( view )

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Seeder Colonial Ship

Description
Brand-new colonization ship. This medium civillian vessel have everethyng you need on board.
Main purpose of ship is to build new colonies on planets, even with 1G natural gravity.
Previously uploaded Highlander truck and Wasp Colonial Transport was a part of this ship.
This blueprint include two parked trucks, Wasp transport and Phantom fighter in hangars.
Features:
- Spinning rounded landing pad in the main hangar - because you're too inaccurate to carefully spin off and fly away without hitting anything :)
- complicated system of timers for open/close hangar doors (for each) and single button to open AND close: after starting the process of opening, air will be depressurized and after this hangar doors will open
- docked Living Module Alpha - literally a small building, dropped from the orbit to the planet surface, which in very compact size got everything you need to survive;
- everyghing for crew's comfort: quarters, dining room, medbay, even toilets and showers;
- immersive research facility inside, including experimental forge - closed-system factory for building experimental devices;
- antigravity engines for not falling on planet's surfaces;
- gravity elevator for quick pickup from surface;
- multi-turret-style spotlights, which can be manipulated by single remote control block;
- every room has air vents;
- two airlocks: one to the bridge, one at the bottom, near gravity elevator;

Completely mod-free.
Upd: tested in 1G natural gravity - everything is perfect. living module gently lands, dropping truck from orbit in Mako-style (ME) is also ok, two big thrusters provide enough braking for gentle landing.
19 Comments
LeonserGT  [author] 2 Dec, 2016 @ 1:38am 
It was made months before them.
Elephant Seal 1 Dec, 2016 @ 5:09pm 
good ship but where da jump drives?
IPDarby 15 Apr, 2016 @ 8:59pm 
PLEASE
LeonserGT  [author] 14 Apr, 2016 @ 1:21pm 
No
Myrkur 14 Apr, 2016 @ 12:54pm 
Does this require mods?
IPDarby 16 Mar, 2016 @ 8:29pm 
Update it for New Version of planets please
MrFox 7 Apr, 2015 @ 3:53pm 
Thank for the heads up :D
LeonserGT  [author] 7 Apr, 2015 @ 4:40am 
@Woodzykiler, well, good luck :D
Circular landing pod and spotlights will not build, cuz of rotors ;)
MrFox 6 Apr, 2015 @ 4:39pm 
i will build this from scratch useing a Projector :D
i work like 9 1/2 hours a day... SO may take me a while xD
Stahe 4 Apr, 2015 @ 6:53pm 
Very Impressive for no mods!