The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Magic Duel: Reborn
   
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29.838 MB
29 Mar, 2015 @ 11:49am
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Magic Duel: Reborn

Description

Author : Seb263
Link to the Nexus : http://www.nexusmods.com/skyrim/mods/34583/
Current Version : 1.1.0 (03/15/2015)
If you like this mod, don't forget to support it!



Magic Duel: Reborn is a total overhaul of its predecessor: Magic Duel[skyrim.nexusmods.com].
Its goal is to make the use of destruction magic more interesting via the ability to engage in magic duels.

Having a mage character is not necessary, however it will add to your resistance and your strength during duels.

The concept is simple, you have to charge or cast a destruction spell while targeting an enemy to start a magic duel.
All NPCs and creatures are eligible for duels, including dragons.

Once the duel is started, you must show more agility and dexterity than your opponent to win the duel.
Numerous modifiable factors will come into play during the duel and can play to your advantage or disadvantage as well as your enemy's.
All of these parameters as well as the hotkeys used during the duel are modifiable from the Magic Duel book or MCM menu (if you have SkyUI[skyrim.nexusmods.com] installed).



Duel against an NPC or creature :
To start a duel, you must charge or cast a destruction spell while targeting an enemy.
Four elements are compatible: fire, ice, Lightning and drain.

Once the duel is started, you'll have to alternate between left and right clicking (though you may change the keys) to push the enemy's spell back towards him with your own spell.
If you manage to alternate your attacks correctly, your overdrive* gauge will fill up faster giving you the edge.
During the duel, both duelist's magicka bars* will be drained. If either one empties, the loser receives damage proportional to his progress in the duel.

Once one of the duelists is defeated, he will receive damage based on the strengths of the winner and will also be knocked back depending on that strength.
You may also find that a Finishing Move unique to each element unfolds.

If the NPCs in the immediate area aren't busy fighting someone else, they may come spectate the duel and cheer on their preferred person.

Overdrive gauge: The overdrive gauge is represented by the health bar (red), it allows you to make your spell much more powerful at the cost of faster mana drain. Once you activate the overdrive, the bar drains quickly and you will only have a few moments to take advantage of your increase in power.

Magicka Bars: The player's magicka bar is represented by the default magicka bar (blue), the enemy's magicka bar is represented by the stamina bar (green). These bares accurately represent the state of your and your enemy's magicka.


Duels versus dragons :
Unlike classic duels, dragon duels are triggered by shouting.
The way to start them is the same, you must shout at, and be shouted at, at the same moment (the interval between the two is, again, modifiable).
The three compatible type of shouts are: fire shouts, ice shouts, and Unrelenting Force.

At the start of the duel, you'll have access to a protection spell (right hand) as well as a shout of the same type as the one you used when starting the duel.

To win the duel, you need to take down the dragon with your shout while he tries to do the same.
For your attacks to be more efficient, your shout must reach the dragon's mouth at the moment he is about to attack.
Precision is thus more important than in the classic duels.
Do not forget that each shout is made up of 3 parts depending on which words you've learned.
Also keep in mind that a shout of an element opposite the one used by the dragon will do more damage.
You may also use Dragonrend to weaken your enemy before a duel.

If your shout is recharging, you may protect yourself using the protection spell at the cost of draining your mana.

The dragon's health is represented by your stamina bar (green).



Installing Skyrim Script Extender (SKSE)[skse.silverlock.org] version 1.6.14 or above is necessary for this mod.
Magic Duel: Reborn is compatible with SkyUI[skyrim.nexusmods.com] but it is not mandatory.



Warning : If you use the old version of Magic Duel, do not forget to uninstall it.

This mod modifies no spells, NPCs, quests or anything else. The default game (Vanilla) is completely preserved.
Meaning this mod CANNOT conflict with another mod.




New spells: Thanks to Metafysik[forums.nexusmods.com] for his work on the new spell effects.
Advice: Thanks to sagittarius22[forums.nexusmods.com] for his advice and opinions on the mod.
Translation: Thanks to bbe[forums.nexusmods.com] for his support and a full translation of the mod (french to english).
Music: Thanks to Celestial Aeon Project[www.jamendo.com], Antti Martikainen[www.jamendo.com] and Cj Aist[soundcloud.com] for these wonderful copyright free themes used in the mod.
Beta Testers: Thanks to bbe, DaMOFO, Dark_Ansem, Keelah Se'lai, Meguiddo, Metafysik, Nayos, Projet JA_DM, Sagittarius22.
TES V: Thanks to Bethesda for the great Elder Scrolls series.



This mod may not be published or modified without my permission.
If you wish to make an addon for this mod, please contact me.

Popular Discussions View All (2)
5
4 Apr, 2016 @ 5:13pm
Requirements?
Dragonborn97100
0
21 Jan, 2018 @ 5:23pm
Before you download...
SparksterX
82 Comments
MBC 22 Jun, 2022 @ 3:28am 
Seems to not work with Dragonborn DLC T-T
shardinhand 28 Jun, 2021 @ 10:47pm 
did you put beam clashing into skyrim... i....
spyro the dragon 10 Mar, 2019 @ 12:25am 
can you add to this the new skyrim plz? for me

Zora storm 26 May, 2018 @ 2:47am 
you know what would make this mod even cooler if you add in comments from the enemy like when they are winning, in the middle of the duel , and when they are loosing
matfoxhunter 16 Jan, 2018 @ 8:54am 
greatest mod ever for mage ^^
just it could be awsome to ad like earth and water magic ^^
SDNW 10 Jan, 2018 @ 1:13am 
but what if one has 400000 magicka
(FLAH) Ken 13 Nov, 2017 @ 4:43am 
Playing this on a very hard difficulty makes this mod just shit on you. You really have to be high level as npcs dont scale with you when difficulty is maxxed.
BewaremyNet 9 Oct, 2017 @ 6:28pm 
How to do overdrive?
Goukimaster84 9 Oct, 2017 @ 4:11pm 
where the book ?
Rednas_12 9 Sep, 2017 @ 3:21pm 
And it seems my enemy's dont stagger any more with a duel distruction magic spell :) any idea how to solve this?^^