Left 4 Dead 2

Left 4 Dead 2

270 voti
Css Scout Reanim remplacement L4d2 Default Scout
   
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Game Content: Weapons
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35.766 MB
28 mar 2015, ore 10:11
4 apr 2015, ore 11:33
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Css Scout Reanim remplacement L4d2 Default Scout

Descrizione
Models and Textures:Valve
Lam:tenoyl
Animations:MaxG3D
Compiling:Xenecrite
Sound:Valve
27 commenti
Shad3rEVO 29 mag, ore 17:27 
Here's to hoping dude comes back to fix his now broken mods.
12 Ounce Riot 28 ott 2022, ore 17:53 
sups are invisible because it's a mirrored model - all of the css (and all other valve's titles of that time) weapons don't have mesh for the side that is not seen to the player, as the def scout has the bolt on the left side, turning it the other way around makes some of the stuff invisible
Violet 14 mag 2021, ore 5:16 
the mod is perfect but you could make the camera stay static while reloading please is that it moves a lot and deconcentrates a little
Lord Milla 9 ott 2020, ore 11:55 
Why are the scope's supports invisible when looking at the weapon from the back? You can even see this in the first screenshot.
Frostlander 27 mar 2020, ore 14:48 
why is this 34 MB
Evgeniy Perdakov 18 mar 2018, ore 21:29 
Can I use this for other scout addons for reanim?
Eery Jan 8 ago 2017, ore 2:50 
What's this animation's original model? The actual one MaxG3D has on the workshop lacks the camera movement when you reload.
Viewbob 19 gen 2017, ore 16:51 
when reloading the ammo dissapears
ste 5 gen 2017, ore 8:14 
Also, could you apply viewmodel movement when the player looks up and down?
ste 5 gen 2017, ore 8:13 
If your viewmodel is flipped, restart your game.