Tabletop Simulator

Tabletop Simulator

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Wiz-War
   
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Game Category: Board Games
Number of Players: 2, 3, 4
Tags: 4+
File Size
Posted
Updated
523.715 KB
15 Mar, 2015 @ 11:18am
28 Jan, 2016 @ 4:19am
21 Change Notes ( view )

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Wiz-War

In 1 collection by treetrnk
Available for Print and Play
45 items
Description
Rules and Print-and-Play PDF[boardgamegeek.com]

In this light, beer & pretzels type of game, players are transformed into wizards attempting to collect treasures from a twisted little maze. At the heart of the game is a deck of cards that the players use to cast spells, power-up spells, and augment movement. Each turn, players can move up to three spaces (or more with the use of number cards). However, the goal is to penetrate the other players' sections of the maze, pick up one of their treasures, and bring it back to your home base. The first player to capture two such treasures or kill all the other wizards is the winner.

This is my first upload, so if you have any suggestions/tips feel free to let me know. This redesign is based on the older Tom Jolly version of the game (Not the FFG version), and includes many fan created items/cards. I take no credit for the art or cards. I just put them into Tabletop Sim format. The art was done by Kwanchai Moriya[kwanchaimoriya.com].
10 Comments
machineguy 27 Jun, 2020 @ 3:37pm 
Lots of missing images
JohnG[RUS] 30 Jan, 2016 @ 12:58pm 
Here in Russia we also waiting for number card bugfix with a lot of anxiety!
Tigger 28 Jan, 2016 @ 4:38am 
thanks for looking at it, this is a favorite game of my brother and i, and now we can play it even though we live across the country from each other. it's really great and very playable even with the bug. great job man.
treetrnk  [author] 28 Jan, 2016 @ 4:31am 
@Tigger - I see what you mean. I thought the issue might have been because I copy and pasted extra number cards into the deck rather than including each individual card image in the upload file. So I recreated the card deck the right way, but unfortunately the issue still remains. It must be a bug in TTSim. I did notice though that the cards that look like they are visible aren't what look like. For example, I dealt out about 30 cards to each player. It looked like I could see all of their number cards, but I pulled cards out of their hand one by one and the card wasn't actually what it looked like when it was in the hand. It is a weird bug, but the other players can't actually see what is in your hand.
Tigger 26 Jan, 2016 @ 4:27pm 
Yeah, when an opponent draws cards into their hand, all of the cards show the card backs as expected, except for the number cards. The number cards show their face value no matter which way they are flipped while in your opponent's hand.
treetrnk  [author] 25 Jan, 2016 @ 9:32am 
@Nallin @Tigger - Could you explain what you mean? I haven't played a game using this mod in a while. I did recently do an update to include actual counters in place of d20s and some other minor improvements. While I was in there though, I did not see any issues. Let me know what you mean and I will do my best to correct it.
Tigger 23 Jan, 2016 @ 7:13pm 
the game runs really well, except for that minor problem that Nallin pointed out. we enjoyed it otherwise. thanks treetrnk.
Nillan 16 Aug, 2015 @ 11:21pm 
I noticed your number card images were showing up in hands nad I wasn't sure if it was intended?
treetrnk  [author] 27 Mar, 2015 @ 10:57am 
@Clockwork - Glad you like it! Let me know if you find any problems with it.
ClockworkCorvid 26 Mar, 2015 @ 7:04pm 
Oh hell, this is my favorite game from when I was a kid.