Space Engineers

Space Engineers

48 ratings
[01.116] Easy 2 steps Player and ship teleport
   
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Type: Mod
Mod category: Script, Other
File Size
Posted
435.478 KB
11 Mar, 2015 @ 8:52am
1 Change Note ( view )

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[01.116] Easy 2 steps Player and ship teleport

Description
Do you like to travel very far but do not want to leave your station ?
Do you like to collect lost relic but have no where to store them ?
Or do you want to quickly help a friend who is KM away just for 5 minutes ?

Then this mode is exactly for you. It require only 2 beacons and 2 buttons/sensors at the most minimum and is quite easy to setup.

How to:
Player only teleport
- Place a beacon, name it "tp <link name>, then turn the beacon off
- Place a button or a sensor, set it action to trigger the beacon on
Now do the same setup at your desired location and you are done, pressing the button will teleport you between the two.
The <link name> is whatever word you want to use, it have to be the exact same name between two beacon to link them.
For example, your station have a beacon named "tp beta", so any other beacon with a similar setup named "tp beta" will be linked between each other.

Beacon name example: tp alpha sector

Player and ship teleport
- Place a beacon, name it "gate <link name>, then turn the beacon off
- Place a sensor, set it action to trigger the beacon on
Now do the same setup at your desired location and you are done, flying your ship on the sensor range will warp you to the other side.


You can have more than 2 teleporters using the same name for chain traveling, resulting in a circular network.


Trivia and know bugs:
- The teleporter will only work if two beacon share the same name and both are turned off. So when you build a new beacon please do not forget to turn it off.
- All players in a range of 7 meters of the beacon will be warped if you use "tp"
- All players and piloted ships in a range of 100 meters of the beacon will be warped if you use "gate"
- Attachment won't teleport and make thing explode, so do not use Rotor, Piston and anything docked with landing pads or connectors.
- a cool down of 5 seconds is enabled to prevent your ship to be teleported back right away if you use sensors
- There is no orientation corrects yet, ship will be ported relative to your position in world from the beacon rather than the beacon axis.
- The velocity is kept between teleport, so try not to engage the gate around 105 m/s if you have limited space on the other side


I have included sample screenshots to give you ideas on various fancy setup. You can use projectors for fancy field gates.

TODO:
- Add customization settings, such as range, cool down, etc...
- Create a model instead of using beacon with expensive materials to rebalance the game


Original concept by Freezy
http://steamproxy.net/sharedfiles/filedetails/?id=316995154
66 Comments
KevMeUp 15 Jul @ 12:52am 
I put out and update with a number of new features.
https://steamproxy.net/sharedfiles/filedetails/?id=3289703136
KevMeUp 2 Jul @ 1:36am 
You can also set an event block to turn beacon off if it's on. Just incase you press button in the 5 seconds window or something.
KevMeUp 2 Jul @ 1:30am 
Still works. It's nice using the new action relays instead of sensors. works fine with round beacon also. I'm guessing it teleports you relative you your global positioning, so maybe set some always visible waypoints far away to line up to if you want to keep ship safe?

GPS:D-Center:0:0:0:#FFF1DE75:
GPS:D-X:100000000000:0:0:#FFF1DA75:
GPS:D-Y:0:100000000000:0:#FFF1DE75:
GPS:D-Z:0:0:100000000000:#FFF1DE75:
Elite Wildcat 23 Jun @ 2:24am 
not working
Glington 3 Aug, 2023 @ 1:02am 
it works when not moving I like this mod
trying to teleport with ship result in teleportation inside the beacon making a wonderful explosion is there any way not to teleport inside the beacon I am trying to go to?
drnerka 24 Jul, 2023 @ 6:51am 
Very cool but in multiplayer when i (host) click the button, it teleports me fine both ways. Client doesn't get teleported. When client clicks the button and i'm close to the beacon, i get teleported, client doesn't. Is there a way to fix this?

Not a dedicated server, running the game locally.
Chrisbot 11 Jul, 2023 @ 2:48pm 
Is working great for me. Thank you! Using in single player to quickly get around and test ideas, e.g. Laser Antenna setup. This is extremely helpful.
Mysterious Stranger 4 Jun, 2023 @ 12:20pm 
it wont work for me
Cheezukeiki 6 Dec, 2022 @ 4:47pm 
mod broken at time of post for multiplayer 12/6/22
Hando 26 Jul, 2022 @ 5:27pm 
This Mod still works at the time of this post. Super easy to set up and has made me crave this game yet again