Sid Meier's Civilization V

Sid Meier's Civilization V

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Gobekli Tepe
   
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21.994 MB
27 fev. 2015 às 15:38
28 fev. 2015 às 6:42
2 notas de alterações ( ver )

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Gobekli Tepe

Numa coleção por Backburner26
Multiplayer mods list
28 itens
Descrição
Play as the very first civilization that ever existed on earth, predating the Egyptians by over 6000 years.

Trait: Advanced Contruction
Start off with the Mining, Pottery, Calendar and Masonry techs and gain a free Great Engineer after researching Construction.

UB: Communal Storage
The Communal Storage is the Gobeklian replacement of the Shrine. As well as the +1 Faith it provides, it also provides +2 Production and +1 Food, while retaining 10% of Food after each citizen is born. It also takes a smaller while longer to build.

UU: Hunter Gatherer
The Hunter Gatherer is the Gobeklian Replacement for the Warrior, They ignore all tile movement costs and have +1 sight and do a tad less damage.

I hope you enjoy the mod!
20 comentários
Shroud 10 set. 2015 às 23:06 
I want this.
Backburner26  [autor] 5 abr. 2015 às 12:29 
Because I haven't changed all the text, i was using the inca as a base.
Av Rand 5 abr. 2015 às 10:44 
why on the civilopedia pic u have say hes leader of the inca
Backburner26  [autor] 4 abr. 2015 às 13:24 
Yes I do. I just wanted to make a civ based on it.
Illuminare 3 abr. 2015 às 10:08 
you do know gobekli tepe is just the first known temple on earth?
Backburner26  [autor] 16 mar. 2015 às 0:03 
Huh... Thats odd, I set the code so that it gives you a great engineer when you get to construction so I dont know what has happened there.
Cpt Wesker The Only One 15 mar. 2015 às 16:53 
I have got a chariot archer when i get Construction not a engineer! T_T
Walker 11 mar. 2015 às 16:06 
Oh. well these are the things many people look for in mods, many won't even sub without it, esp Events and decisions + YNAEMP. adding it would egt you a great deal more subbers.
Backburner26  [autor] 11 mar. 2015 às 15:34 
Nah, its just a simple civ mod, no extra coding was added so probably not then.
Walker 11 mar. 2015 às 13:32 
No asking conflicts, was asking if youa dded attributes of this mod to them, like on YNAEMP, this civ would spawn where it was historically.