Sid Meier's Civilization V

Sid Meier's Civilization V

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Gobekli Tepe
   
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21.994 MB
27 Feb, 2015 @ 3:38pm
28 Feb, 2015 @ 6:42am
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Gobekli Tepe

In 1 collection by Backburner26
Multiplayer mods list
28 items
Description
Play as the very first civilization that ever existed on earth, predating the Egyptians by over 6000 years.

Trait: Advanced Contruction
Start off with the Mining, Pottery, Calendar and Masonry techs and gain a free Great Engineer after researching Construction.

UB: Communal Storage
The Communal Storage is the Gobeklian replacement of the Shrine. As well as the +1 Faith it provides, it also provides +2 Production and +1 Food, while retaining 10% of Food after each citizen is born. It also takes a smaller while longer to build.

UU: Hunter Gatherer
The Hunter Gatherer is the Gobeklian Replacement for the Warrior, They ignore all tile movement costs and have +1 sight and do a tad less damage.

I hope you enjoy the mod!
20 Comments
Shroud 10 Sep, 2015 @ 11:06pm 
I want this.
Backburner26  [author] 5 Apr, 2015 @ 12:29pm 
Because I haven't changed all the text, i was using the inca as a base.
Av Rand 5 Apr, 2015 @ 10:44am 
why on the civilopedia pic u have say hes leader of the inca
Backburner26  [author] 4 Apr, 2015 @ 1:24pm 
Yes I do. I just wanted to make a civ based on it.
Illuminare 3 Apr, 2015 @ 10:08am 
you do know gobekli tepe is just the first known temple on earth?
Backburner26  [author] 16 Mar, 2015 @ 12:03am 
Huh... Thats odd, I set the code so that it gives you a great engineer when you get to construction so I dont know what has happened there.
Cpt Wesker The Only One 15 Mar, 2015 @ 4:53pm 
I have got a chariot archer when i get Construction not a engineer! T_T
Walker 11 Mar, 2015 @ 4:06pm 
Oh. well these are the things many people look for in mods, many won't even sub without it, esp Events and decisions + YNAEMP. adding it would egt you a great deal more subbers.
Backburner26  [author] 11 Mar, 2015 @ 3:34pm 
Nah, its just a simple civ mod, no extra coding was added so probably not then.
Walker 11 Mar, 2015 @ 1:32pm 
No asking conflicts, was asking if youa dded attributes of this mod to them, like on YNAEMP, this civ would spawn where it was historically.