Garry's Mod

Garry's Mod

1,397 ratings
Spooky Skeleton NextBots
   
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Content Type: Addon
Addon Type: NPC
Addon Tags: Fun, Roleplay, Scenic, Realism
Tags: misc, coop
File Size
Posted
Updated
427.244 KB
22 Feb, 2015 @ 7:17pm
24 Mar, 2016 @ 12:41pm
6 Change Notes ( view )

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Spooky Skeleton NextBots

Description


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HOW TO USE

Nextbots use a navigation mesh instead of an ai node. You can generate one for a map by typing in the following command:

"nav_generate"

Depending on the size and complexity of the map it can take from several seconds to several minutes.

Once the process is finished, the map will be restarted and once you've loaded back into the map, make sure to type in "nav_save" so you don't have to generate the navigation again.

No walkable seed positions
If "nav_generate" gives you a message saying "No walkable seed positions" then type in:

"nav_edit 1" then point into complex spots on the map and once finished, type "nav_mark_walkable" then type "nav_generate"

Zombies are frozen / moving in place
This means the map has no navigation mesh, or that the area they're spawned in has no connection to a navigation mesh.

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Features:
- Uses garry's mod nextbot ai
- Targets in a line of sight and will not see past walls ( can be changed via commands )

- Attacks NPCs and vice versa
- Attacks props and break down doors ( can be disabled via commands )

- Unique animations ( death animations, flinching, etc )
- Creepy

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Commands: ( to be typed into the console )
- "nb_stop 1/0" = Stop/Start all nextbots
- "nb_npc 1/0" = Activate/Disable npc targetting
- "nb_attackprop 1/0" Activate/Disable prop/door attacking
- "ai_ignoreplayers 1/0" Nextbots ignore/target players

- "nb_targetmethod 1" Nextbots target in a cone and will not see past walls.
- "nb_targetmethod 2" Nextbots target in a very large sphere around them.
- "nb_ignoreteam x" Nextbots ignore the team index with x being the team index.

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Addons that work well together:
- Simple Prop Damage
- Dynamic Zombie Spawning

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Credits:
- Models, sounds and textures are not made by me. Respect to those who made them.
138 Comments
yeahiknowwhatyoumean 14 Mar, 2023 @ 2:55pm 
its okay but thw inferno skeleton needs to do more damage and the colors seem unrealistic
Spilledmilk 1 Aug, 2022 @ 8:28am 
why does it crash my game when i blow alot up?
Cardboard 19 Jun, 2020 @ 10:36am 
Spooper Police On The Run For 50 Skeletons Raiding An Airport

Hawk 1: Hawk 1 to Hawk 2 hows it lookin out there?

Hawk 2: In a jet right now launching missiles proceed to launch?

Eagle 1: Proceed to fire

Hawk 2: IM HIT IM HIT BY ONE OF THE SKELETONS EXPLOSIVE SKULLS

Hawk 1: LAUNCHING MISSILES!

Hawk 1: THEY GOT IN THE PLANE AND ITS GOIN DOWN!
grub no. III 10 Oct, 2019 @ 3:51pm 
LOL outdated
-zbblackops- 15 Feb, 2019 @ 7:53pm 
[ERROR] lua/effects/nz_inferno_fire.lua:2: attempt to index field 'AmbientSound' (a nil value)
1. OnRemove - lua/effects/nz_inferno_fire.lua:2
2. v - lua/luna/hookclient.lua:3
3. unknown - lua/includes/modules/hook.lua:84

MB32904 8 Feb, 2019 @ 2:41pm 
I searched spooky's jumpscare mansion & got a bunch of irrelevant results :steamsalty:
spookboi 5 Dec, 2018 @ 8:35am 
can i ask what ever happened to the summonr guy?
Avinychus2 16 Nov, 2018 @ 12:27pm 
SPOOPY
That_fellow36 8 Nov, 2018 @ 7:39pm 
spoopy
ツ千λllöut Scout ;)ブ 28 Jan, 2018 @ 2:18pm 
Can you do Left 4 dead nexbots?