Space Engineers

Space Engineers

167 ratings
Humanoid Mech Prototype Knight
   
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Type: Blueprint
File Size
Posted
Updated
358.644 KB
16 Feb, 2015 @ 6:39pm
20 Feb, 2015 @ 5:39am
5 Change Notes ( view )

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Humanoid Mech Prototype Knight

In 1 collection by JoeTheAntiPro
Average Joe's Magnificent Mechs
35 items
46 Comments
Jack Kellar 23 Jun, 2016 @ 1:48pm 
I cant control the arms..
Calzone 17 Nov, 2015 @ 9:34am 
Hmm... I was wondering how it would be possible to make 'Shields' using a projector, mostly for show..

Im thinking this will spark some ideas.
JoeTheAntiPro  [author] 15 Nov, 2015 @ 6:29pm 
@Δ�Drax�Δ
its a combination of 2 mods, plus using a projector for the fancy blade shape.
Calzone 15 Nov, 2015 @ 12:23pm 
How is the sword done? Unless its a mod...
TackierEagle 23 Feb, 2015 @ 3:27pm 
ok this cmment is for all mechs
can you get the arms to move on the sniper u shoot towards the stupide ground can u fix dat plz cuz it gets anoying also make it so when you use da sword u swing it
thank u if u do it
Abbu 23 Feb, 2015 @ 12:41pm 
Please tell us how to get it working?
Joseph Smith 22 Feb, 2015 @ 12:12pm 
how do you get it?
HAPPY 22 Feb, 2015 @ 3:05am 
Duuftus 21 Feb, 2015 @ 11:39am 
how to spawn it
Mr.Nobody 20 Feb, 2015 @ 11:59pm 
im goning to rip her apart
first ill start by disecting the functions and comands then i will begin with the legs and proceed to chop off the legs then the torso it will not be in good shap by the time im done with it :D