Space Engineers

Space Engineers

542 평점
[DX11] Grav-Walk
   
어워드
즐겨찾기
즐겨찾기됨
즐겨찾기 해제
Type: Mod
Mod category: Block
파일 크기
게시일
업데이트일
10.181 MB
2015년 2월 2일 오후 10시 58분
2015년 12월 1일 오후 11시 10분
변경 사항 10개 ( 보기 )

다운로드 위해 구독하기
[DX11] Grav-Walk

설명
A gravity generating catwalk system consisting of 9 blocks:

- Single Railing
- Double Railing
- No Railing
- Corner
- Ramp
- Railing (non gravity generating)
- Terminal
- Slope
- Large Ramp (1x2)

Originally designed for efficient generation of gravity fields, this system has a variety of different applications.

Survival Ready and Recolor-able

Gravity Fields need to be set manually. Optimal Field Setting for efficient use is 2.5 x 2.5 x 2.5 meters. Additional field height may be desired. (4m is usually fine)


Known Issues:
- Render issue with the Lights at high Graphics settings.
- Gravity field is offset on some blocks due to the models shape.
- Texture bleeding (purple lines on edges) at long distances and low angles.
- Ramps need an adjacent piece to properly connect to the level above it.

Special Thanks to: Harag, Shadow_Flux, MechanizedIT, and Shaostoul for the extensive hand holding while making this mod. Super special thanks to Ced23Ric for upgrading these to Dx11!
인기 토론 모두 보기(1)
0
2016년 12월 18일 오후 1시 01분
[Bug] Missing Icon
Neitronus
댓글 274
Funion 2021년 3월 15일 오후 6시 52분 
critical error, not functioning
MisterMann 2020년 8월 21일 오후 3시 26분 
If anything, is there just a version of this without the gravitational part and just a way to edit the blue lights? I just really like the design of these, gives the pathways a bit more flash when walking as well as cutting out the need to have as many lights around.
SpartanWar118 2020년 7월 8일 오전 7시 52분 
@Rusted Droid
I have no idea what this has to do with fake water simulation
The Murakumo 2020년 5월 26일 오전 6시 35분 
Are you in need of a YouTuber to spotlight your mods?
I'm interested in highlighting your Grav Walks & Tubes.
Friend Request me & we'll go from there.
Mr. Thiccums 2020년 5월 9일 오후 12시 47분 
I feel like the textures are from Ratchet & Clank: A crack in time
Rusted Droid 2019년 7월 29일 오전 9시 57분 
@SpartanWar118 If you want to simulate fake water then a mod like this will be not obsolete.
SpartanWar118 2019년 2월 2일 오후 8시 45분 
I don't know why you'd want to try to fix a mod that does what vanilla already does
Go check out the grav-boots

Not that this mod wasn't AWESOME before grav-boots were a thing
Voric 2018년 12월 8일 오전 4시 10분 
@0z1k
Sad
0z1k  [작성자] 2018년 11월 6일 오후 2시 23분 
We've pretty much moved on a while ago. We haven't kept up at all with the API or other game changes needed to get back into it. We kept them updated for as long as we could mantian interest and the spare time required. Sorry again!
MrXeno 2018년 11월 6일 오전 12시 39분 
is there any plans on updating any of the old mods or are you and the rest done with modding for SE? Thanks for the respond also!