Space Engineers

Space Engineers

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Starbug Mining Vessel - W4S Extraction Group
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
Updated
754.814 KB
29 Jan, 2015 @ 3:08am
29 Jan, 2015 @ 3:17am
2 Change Notes ( view )

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Starbug Mining Vessel - W4S Extraction Group

In 1 collection by w4stedspace
w4s Extraction Group
10 items
Description
The 'Starbug' Small Mining Vessel is the workhorse of W4S Extraction Group remote mining sites across the sector. Equipped with ample storage, ore detectors and 6 drills all small scale w4s mining ventures use this current design. The latest version includes a 'Cruise Thruster' for occasions where the refinery cannot be located near to the mining site.

Specs:

3x Medium Cargo Container
6x Drill
6x Ejector
1x Connector
1x Large Reactor

Fully survival ready.

If you found this interesting or helpful please consider visting my YouTube channel for more Space Engineers tutorials, guides and videos.

http://www.youtube.com/w4stedspace

I also have a Steam group:
just w4sted space
6 Comments
76561198276742097 8 Sep, 2023 @ 8:49pm 
wut da heck
w4stedspace  [author] 3 Feb, 2015 @ 5:53pm 
But but, since the 'issue' with how I built it totally wrong it's kinda crap! :( I'll have a re-think and get something up!
Johnald P. Redham 30 Jan, 2015 @ 10:43pm 
You know we're all waiting for the new mini-welder. Stop holding out on us already.

Give us your double bladed goodness.
w4stedspace  [author] 30 Jan, 2015 @ 12:45pm 
If you'd grabbed a blueprint of this from that world also I'm pretty certain it would have been set the same! We often forgot having come back from mining trips and lost the first xx ore on the next trip thanks to it. Bertha though was built just before my large mining ship so a fair bit later on than the miner :)
w4stedspace  [author] 30 Jan, 2015 @ 12:45pm 
Ok, this will be dragging from the depths of my memory because this was one of the very first ships I made that I actually 'designed' a bit..

So design ethic was:

- Grid layout for ease of adding med cargo, but with 'corners' removed so that almost all components were accesible.
- Triangle design allowed me to have 3 flat edges meaning you could also skim the surface if needed instead, I found very clean flat cuts moved the ship around a lot less.
- Was also the most efficient I could find that would oversize the body without needing a lot of extra size and materials (was early in my survival days, on a budget!)
- Thruster placement was on a long axis to help dampers counter the movement of the drills into the rock, especially when it was not solid rock but had holes in it.
- Collector was just because the 7th drill wasn't needed and it might just catch the odd bit of ore that the drills missed.
Johnald P. Redham 30 Jan, 2015 @ 12:25pm 
Could you explain the design emelemnts? Traingular shape, thruster placement, I'm guessing stability. It's an odd looking duck cmpared to more traditional miner models. Collector in the middle so the cockpit doesnt go boom? =p

Oh and Bertha, heh. The ejector settings held over from blueprint when i made mine, and lol, a line of reactor components was being ejected 200 km long.