Space Engineers

Space Engineers

48 ratings
TVSI-Tech Interior Glass [DX11]
   
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Type: Mod
Mod category: Block
File Size
Posted
Updated
646.167 KB
14 Jan, 2015 @ 7:51am
6 Nov, 2015 @ 7:05am
3 Change Notes ( view )

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TVSI-Tech Interior Glass [DX11]

In 1 collection by Tristavius
Tristavian Shipyards Inc: TVSI-Tech
31 items
Description
TVSI-Tech Interior Glass
Revision: 2
Direct X: 9 & 11
Date: 06/11/2015
Version: 01.107
Model Sizes: 107kb
Texture Sizes: 128kb


Description

This version contains only flats and slopes (the most commonly used interior types). Another version exists with the full range of flats, slopes, sides and faces!

Another very simple mod that I've wanted myself for a while. This pack contains several panes of 'interior' glass with the following properties...

- Same transparency on both sides (no shaded sided)
- Slightly reduced the 'blue' hue
- Removed the dirt effects (not so hard to keep it clean inside I'd think!)
- Reduced the reflectivity so it doesn't reflect the Skybox so much but still looks like glass

While similar mods exist, I didn't like the exact balance they gave. By keeping the dirt effects the texturing appeared very broken up close and getting the exact reflectivity to still look like glass 100% correct is challenging. I also wanted a 'cleaner' ship interior feel, hence removing the dirt texture and reducing the blue hue.


TVSI-Tech Interior Glass

Size: Flat/Slope (1w, 1h, 1d), Flat/Slope (1w, 2h, 1d), Flat (3w, 2h, 1d), Flat (3w, 3h, 1d)
Colourable: Yes
Available On: Large Ships, Stations
Survival Ready: Yes
Build States: Yes
Collision Mesh: Yes
Correct Mirroring: Yes

Current Functionality: Window
Future Functionality: Considered Complete


Current Content

TVSI-Tech Interior Glass 1x1 Flat
TVSI-Tech Interior Glass 1x1 Slope
TVSI-Tech Interior Glass 2x1 Flat
TVSI-Tech Interior Glass 2x1 Slope
TVSI-Tech Interior Glass 3x2 Flat
TVSI-Tech Interior Glass 3x3 Flat


Planned Content

Complete.


Licencing

As basically zero of this work is mine other than a couple of lines of code being changed I provide this with no stipulations. A mod-list is polite but not required for uploaded workshop items.


Version History

06/11/2015: Rev 1: Updated for DX11. New Icon sets.
23/03/2015: Rev 1: Updated to be compatible with Oxygen system.
14/01/2015: Rev 0: Initial Release


Credits

Several similar but different mods exists to this, most notably the three sets provided by Ergthbeb
http://steamproxy.net/sharedfiles/filedetails/?id=359374311&searchtext=interior

All modelling by KSWH.
35 Comments
KitsuneKas 8 Nov, 2015 @ 9:47pm 
Hooray! DX11 on my favorite window mod!
Tristavius  [author] 6 Nov, 2015 @ 7:13am 
Terribly sorry for the extremely slow update - working with windows is extremely frustrating and it's taken me a long time to finally get my head round a few things. Both interior window packs are now updated to DX11. The 'missing' pieces have been added, though there will still be less pieces overall than normal windows due to no need for shade-inverted parts.
KitsuneKas 20 Sep, 2015 @ 3:16am 
Any ETA on the DX11 update?

Also, to expand on the inverse face issue Tiger brought up, I haven't tried it myself because I'm waiting on the DX11 update, but what I think he's referring to is the frames' orientation. If you look at the frames on vanilla windows, they have a lip facing one direction or the other. For example, if you look at the 1x1 slope, if you build a simple dome with a flat window supported by 4 sloped windows, it looks fine when the tinted side is facing outwards, but if you build it so the tinted side is inside the dome, the slopes have a lip that sticks out.
mos 31 May, 2015 @ 10:52am 
Yes DX11 would be great. My hangar looks a bit... black... :)
gripenblau 29 May, 2015 @ 1:41pm 
gone do DX11? Like your mod :)
Tristavius  [author] 16 May, 2015 @ 8:39pm 
Hi Tiger, while making the diamond glass small parts last week I came to the conclusion that the Side 1x2 pieces indeed cannot possibly go into every orientation with just one piece and added left/right variants. I'll be doing the same for here.

Surprised about the 1x2 inverse face slope though as I was able to make a single one of these fit any position I could think of.... I'll try again though and see if I can replicate.
Tiger 16 May, 2015 @ 4:24pm 
You're also missing the 1x2 inverse face (slanted). While the 1x2 face can be used, the window frames can never line up.
Tiger 16 May, 2015 @ 4:21pm 
Hi, great mod, but I found a problem. You're missing the mirror image of the 1x2 side (flat) panel. It incorrectly mirrors as the 1x2 face (slanted), and there's no way to fit the 1x2 side panel as a true mirror image of itself.
Tristavius  [author] 24 Mar, 2015 @ 10:27am 
Updated to be Oxygen-proof :)
=VG= kiwirambob/killabot 16 Mar, 2015 @ 5:35pm 
Perfect ..bring it on ..