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TVSI-Tech Interior Floor (Replacement) [DX11]
   
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Type: Mod
Mod category: Block
File Size
Posted
Updated
219.452 KB
10 Jan, 2015 @ 7:45am
16 Jan, 2016 @ 10:33pm
4 Change Notes ( view )

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TVSI-Tech Interior Floor (Replacement) [DX11]

In 1 collection by Tristavius
Tristavian Shipyards Inc: TVSI-Tech
31 items
Description
TVSI-Tech Interior Floor
Revision: 0b
Direct X: 9 & 11
Date: 17/01/2016
Version: 01.117
Model Sizes: 0kb
Texture Sizes: 20kb


Description

Made by popular request as an alternative to my own 'Interior Floor' mod, this will replace the default Interior Wall model with a simpler cube using the 'top' texture on 5 sides and the 'bottom' texture on the 6th.

Due to the nature of how this works, adding this mod to a world will replace all current and future interior walls with this version, however should you ever remove the mod they will all simply revert to being the default version - no errors, no changing things.


Author Notes

Many of us use this texture for flooring, but every single Interior Wall block placed uses an enormous 2608 Triangles due to the complex shape of the sides (which serve no purpose as part of the floor). This part cuts that down to a mere 32 Triangles improving overall performance.

It should be noted than since this was released, changes to the game make hidden geometry much less problematic and in most circumstances this mod will not provided a great benefit any longer. On trying to take it down, I did get requests for its return however and have decicded to leave it online.

All modelling and texturing is 100% stock and will automatically update if the developers ever change them


Details

Colourable: Yes
Available On: Large Ships, Stations
Survival Ready: Yes
Build States: Yes
Collision Mesh: Yes
Correct Mirroring: Yes

Current Functionality: Decorative
Future Functionality: Considered Complete


Current Content

TVSI-Tech Interior Floor (Replaces Interior Wall)


Planned Content

None


Licencing

As basically zero of this work is mine other than a couple of lines of code being changed I provide this with no stipulations. A mod-list is polite but not required for uploaded workshop items.


Version History

17/01/2016: Rev 0b: Updated icon.
09/01/2015: Rev 0: Initial Release


Credits

All modelling by KSWH. All texturing by KSWH.
15 Comments
Corsin 2 Mar, 2016 @ 9:31am 
Hey Tristavius i added you to friends, got a request/suggestion for a block like this. Shouldnt take you too long to make either.
Ace of Chips 31 Jul, 2015 @ 6:46am 
Of course - you're clearly busy! :)
Tristavius  [author] 31 Jul, 2015 @ 3:37am 
That's a possibility; I'll have a look see if I can do anything, give me some time :)
Ace of Chips 31 Jul, 2015 @ 3:06am 
Any chance of making a set of "armored" (hidden) conveyors with this type of styling? This would be wonderful for keeping my ships looking nice AND keeping poly counts down.
Tristavius  [author] 28 Jun, 2015 @ 10:05am 
Confirmed mod is compatible as-is with DX11.
Tristavius  [author] 8 Feb, 2015 @ 12:06am 
Indeed there is Tiger :)

http://steamproxy.net/sharedfiles/filedetails/?id=347228605

Is my full collecton and includes 'TVSI-Tech Interior Floor' which is a stand alone version of this which does not replace the stock part :)
Tiger 7 Feb, 2015 @ 6:03pm 
Is there a version that does not replace the original? I love the mod that adds a block that has the top surface (no lights) on all sides; great for lowering polycounts, since I'm not a fan of the uncontrollable lines imposed on light armor blocks. But there are some instances when I would prefer to have the little lights, without the high-poly sides.

I would subscribe if this didn't replace the original interior wall.
Noxtor 10 Jan, 2015 @ 2:35pm 
LOVE IT TY. !!!
Tristavius  [author] 10 Jan, 2015 @ 9:13am 
Okay no problem, I'll try it in some older worlds see if I can figure out what's going on :) Apologies for the problems!
[LP] Shadow 10 Jan, 2015 @ 9:13am 
Interestingly, resetting the block ownership of the world made it work. I don't know how or why, but now it works.