Sid Meier's Civilization V

Sid Meier's Civilization V

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ByzantineBuff
   
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4 Jan, 2015 @ 12:51am
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ByzantineBuff

Description
Gives Byzantine (generally considered to be bottom-tier) a free shrine in all cities, in addition to the extra religious belief.
17 Comments
TallestDavid 19 May, 2017 @ 11:06pm 
games tend to forget they aalways had a standiong army and were improved on old roman ways. medieval two total war had militia infantry besides vargian guards and mercernaries... shame CA didnt look up their ways of battles. they didnt relied on mercs as they think.
anastasia 25 Jun, 2016 @ 3:52pm 
"underpowered" except for the fact that they were the world's strongest millitary economy and most technologically advanced for the first 100 years or so. Throughout all of Byzantine history they were NOT weak at all times.
TallestDavid 15 May, 2016 @ 6:10pm 
they are under powered consider history...
Norton 2 Oct, 2015 @ 7:35pm 
It may not be a big boost but it ensures that you can actually use Byzantine's normal ability. Without it if you don't have enough faith, then you're sh*t outta luck if someone founds the last religion.
MarshmallowBear 24 Jan, 2015 @ 5:29am 
The issue with Byzantium comes from the fact that religion is nearly impossible to get on higher difficulty levels, rendering their ability useless.
Maximus Light 16 Jan, 2015 @ 8:47pm 
The trick, I found, is to use the extra belief to prick a second enhancer or founder belief. The logic that you normally can only pick one of those and you either get double reward (two founder) or double spreading (two enhancers). If you're picking anything else (since it can't be a reformation belief) the religion seems nice in theory but it's only maginally better.

Consider that you could pick both Itinerant Preachers and Religious Texts. Now, without you making the effort to spread the religion it spread 30% farther and up to 50% faster, it basically spreads itself. On a huge map you will have cities on the other side of the world from civs you've never met following it. Combo with Tithe or World church for easy moeny or culture repectfully. Alternatively you could get two founder beliefs like Tithe and World Church and then just have more reward. Either way, I can say from experience before trying that, the Byzantine just didn't work, after that, they felt almost unfair.
Maximus Light 16 Jan, 2015 @ 8:47pm 
I don't know, from personal experience, Byzantine is more like a double-edge sword. They potentially have the most powerful religion in the game but you need to know how to set it up to make it work. This mod just buffs the civ so they can get their religion going faster, not a bad thing but that's not the most important they with Byzantine.

On emperor or multiplayer the thing about religions is that you need to pick your beliefs soon, but it dosn't have to be first, you just have to have a large enough selection to make something that works. The Celts are good at being first to found a religion because of their UA and then enhance their religion, but that's it. If you go down peity hard right away it'll probably work before Immortal difficulty and against people. Provided you can use the extra belief well.
BenjiOfTheZulu 14 Jan, 2015 @ 5:28am 
Reformation belief of +2 tourism for every building purchased with faith, get 3 buyable buildings with your religion and you're set for a very easy tourism victory with Byzantium
That being said though that's really only possible with a lot of faith and luck, so in that sense Byzantium is a gamble of a civ
Crescidious 14 Jan, 2015 @ 1:49am 
Hell someone only has to playc celts and your ability as Byzantium is put on the back bench.
Crescidious 14 Jan, 2015 @ 1:47am 
Religion isn't a viable strategy for winning because someone can get deserts/tundra, or find a religious civ before you do, or get a ruin with faith, or even be ethiopia and have stele. In my opinion Byzantium needs +2 faith from palace as a Unique ability, along with the additional belief.