Tabletop Simulator

Tabletop Simulator

51 ratings
The Duke
   
Award
Favorite
Favorited
Unfavorite
Game Category: Board Games
Number of Players: 2
File Size
Posted
Updated
143.035 KB
3 Jan, 2015 @ 8:53pm
16 Jun, 2019 @ 3:01pm
7 Change Notes ( view )

Subscribe to download
The Duke

In 1 collection by error
error's mods
51 items
Description
Description
Levy. Maneuver. Conquer.

**This mod was entirely created using the free and publicly available print and play files supplied by the publisher**

http://boardgamegeek.com/boardgame/36235/duke

The Duke is a dynamic, tile-based strategy game with an old-world, feudal theme, high-quality wooden playing pieces, and an innovative game mechanism in its double-sided tiles. Each side represents a different posture – often considered to be defensive or offensive – and demonstrates exactly what the piece can do within the turn. At the end of a move (or after the use of a special ability), the tile is flipped to its other side, displaying a new offensive or defensive posture.

Each posture conveys different options for maneuver and attack. The full circle is a standard Move, the hollow circle the Jump, the arrow provides for the Slide, the star a special Strike ability and so on. Each turn a player may select any tile to maneuver, attempting to defend his own troops while positioning himself to capture his opponent's tiles. If you end your movement in a square occupied by an opponent's tile, you capture that tile. Capture your opponent's Duke to win!

Players start the game by placing their Duke in one of the two middle squares on their side of the game board. Two Footman are then placed next to the Duke. Each turn a player may choose to either move a single tile or randomly draw a new tile from the bag. With twelve different Troop Tiles, all double-sided, and sixteen total pieces for each player, the variety of game play is limitless.

Beyond the endless variety of the basic game, Terrain Tiles introduce a variety of game play options, altering the game board. These rules also include several alternate objectives, such as the challenging Dark Rider game which pits five Pikeman against a lone Knight.

This mod includes:
* The Duke: Arthurian Legends Expansion[boardgamegeek.com]
* The Duke: Robert E. Howard Expansion[boardgamegeek.com]
* The Duke: Robin Hood Expansion[boardgamegeek.com]
* The Duke: Middle Ages Siege Engines Expansion[boardgamegeek.com]
* The Duke: Musketeers Expansion[boardgamegeek.com]
* The Duke: Jester Promo Tile[boardgamegeek.com]
* The Duke: Specter Promo Tile[boardgamegeek.com]

Rules
Rulebook - Offical Rules[www.catalystgamelabs.com]
Rulebook Redux (updated with expansions) - Rules Redux (MS-Word)[boardgamegeek.com]

Game Information
Playing Time = 30 minutes
Players = 2 Player
Age Group = For Ages 10+
13 Comments
Gutmust 25 Sep, 2018 @ 7:02pm 
If the developer is still working on this, I could get scans for The Jarl
error  [author] 21 Jun, 2016 @ 6:10pm 
Thank you Proysen, it's a great game, I still need to go back and add the City Troops that Zwanglos has provided. I was having a hard time matching the tiles with the existing, but one day, will revisit.
Zaxabock 21 Jun, 2016 @ 8:01am 
WOW! o_o Thank you so so so much! You are this year's hero :)
Edwyndham 10 May, 2016 @ 9:28am 
Hey, using your template and some scans of my own physical copies, I've uploaded the City Troops expansion (which there doesn't seem to be a PnP for), feel free to add it into your file here if you want

http://steamproxy.net/sharedfiles/filedetails/?id=681938271
i 17 Feb, 2016 @ 9:19pm 
Thanks very much for this! Thanks for including the expansions.
error  [author] 21 Jan, 2016 @ 1:22pm 
Corrected by Beamer, thank you! should be fixed!
Beamer  [author] 18 Jan, 2016 @ 10:40pm 
Going off of what SmileyChris said, the best way I found to get the tiles to snap is to do the following in the Grid menu:
- Set Snapping to "Center"
- Set Grid Size to 3.3 (X and Y)
- Set X offset to 2.3
- Set Z offset to 3

The easiest way to flip the tiles correctly is to click-hold a tile to pick it up, then while you are holding it, press F, followed by Alt-F. This will flip the tile and orient it correctly. So, short version is Click -> F -> Alt-F -> Unclick. Easy enough.
Ballance 18 Dec, 2015 @ 4:50am 
This is pretty great, except that when you flip the tiles, you then need to rotate them to have them face the correct direction.
Aerothorn 8 Sep, 2015 @ 6:05pm 
Smiley - can you elaborate? I set the grid to 3.32, offset snap to on, and object snap to on (I'm assuming the latter is necessary) but the pieces are misaligned when placed on the gameboard. Am I missing something? What values should be put for Offet X/Y/Z, if any?
SmileyChris 13 Aug, 2015 @ 7:23pm 
Thanks for your work in putting this together!
I just played a couple of games and TTS makes it so quick to get through a game.

Hint: Setting the grid to 3.32 and offset snap makes tile placement really easy (set the board with offset snap off, then turn it on).