Counter-Strike 2

Counter-Strike 2

Este item é incompatível com o Counter-Strike 2. Consulta a página de instruções para encontrares os possíveis motivos pelos quais este item poderá não funcionar no Counter-Strike 2.
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Fy Derailed
   
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Modo de jogo: Deathmatch
Tamanho:
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2.269 MB
31 dez. 2014 às 15:25
25 jan. 2015 às 13:13
3 notas de alterações ( ver )

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Fy Derailed

Descrição
A fast paced action that takes place amoung a derailed train.
This map is for the Winter Worlds Mapping Contest.
24max player. ump45 weapons plus 1 HE grenade.
Please let me know if the radar is not working!!
12 comentários
Reason 25 jan. 2015 às 15:18 
Well... But the "Auto" button helped me alot when packing files. Because when you use the files in your map then PakRat will automatically load those files, so I don't see why you would need to manually have to add files into it. You just have to be clever. ;) :csgoglobe:
t3ch_89  [autor] 25 jan. 2015 às 13:23 
@♕ ☆ TopKat™ ★ ♛ ✔: The auto does not loads up the textures for the models. Thnaks for the info about spawn zone. Those are fixed now.
©orporatefilth™ 22 jan. 2015 às 7:59 
Hey topcat, i've found through personal experience that it's easiest to just add the files through Pakrat manually as long as you know where your custom textures / models are stored. Otherwise it automatically tries to add your nav files and radar image, none of which should be packed into bsp.
Reason 22 jan. 2015 às 6:48 
@t3ch_89: Press auto first in PakRat. It'll automatically find the textures used in the map. If it still doesn't find the textures you're doing something wrong in the map. Other than that... I tested the map today and it was pretty okay but there's a bug where players get stuck in some spawn points, could you fix that? :csgoglobe:
t3ch_89  [autor] 22 jan. 2015 às 6:28 
I used pakrat but when i auto scanned, the textures where not included, and i did not noticed that.
Reason 20 jan. 2015 às 6:02 
Use PakRat to include the textures into the BSP and you're all set. :) :csgoglobe: :resmile:
t3ch_89  [autor] 18 jan. 2015 às 3:00 
Thanks a lot..I did not noticed the missing textures from the bsp, and you are the only one who said.
©orporatefilth™ 17 jan. 2015 às 14:19 
Yep, it's fixed :D
©orporatefilth™ 17 jan. 2015 às 14:11 
Sure let me jump on and i'll check it out
t3ch_89  [autor] 17 jan. 2015 às 14:10 
LoneGreeble i have updated the bsp. can u please see if u see the textuires for the trees now? Thanks.