Counter-Strike 2

Counter-Strike 2

This item is incompatible with Counter-Strike 2. Please see the instructions page for reasons why this item might not work within Counter-Strike 2.
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Fy Derailed
   
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Game Mode: Deathmatch
File Size
Posted
Updated
2.269 MB
31 Dec, 2014 @ 3:25pm
25 Jan, 2015 @ 1:13pm
3 Change Notes ( view )

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Fy Derailed

Description
A fast paced action that takes place amoung a derailed train.
This map is for the Winter Worlds Mapping Contest.
24max player. ump45 weapons plus 1 HE grenade.
Please let me know if the radar is not working!!
12 Comments
Reason 25 Jan, 2015 @ 3:18pm 
Well... But the "Auto" button helped me alot when packing files. Because when you use the files in your map then PakRat will automatically load those files, so I don't see why you would need to manually have to add files into it. You just have to be clever. ;) :csgoglobe:
t3ch_89  [author] 25 Jan, 2015 @ 1:23pm 
@♕ ☆ TopKat™ ★ ♛ ✔: The auto does not loads up the textures for the models. Thnaks for the info about spawn zone. Those are fixed now.
corporatefilth 22 Jan, 2015 @ 7:59am 
Hey topcat, i've found through personal experience that it's easiest to just add the files through Pakrat manually as long as you know where your custom textures / models are stored. Otherwise it automatically tries to add your nav files and radar image, none of which should be packed into bsp.
Reason 22 Jan, 2015 @ 6:48am 
@t3ch_89: Press auto first in PakRat. It'll automatically find the textures used in the map. If it still doesn't find the textures you're doing something wrong in the map. Other than that... I tested the map today and it was pretty okay but there's a bug where players get stuck in some spawn points, could you fix that? :csgoglobe:
t3ch_89  [author] 22 Jan, 2015 @ 6:28am 
I used pakrat but when i auto scanned, the textures where not included, and i did not noticed that.
Reason 20 Jan, 2015 @ 6:02am 
Use PakRat to include the textures into the BSP and you're all set. :) :csgoglobe: :resmile:
t3ch_89  [author] 18 Jan, 2015 @ 3:00am 
Thanks a lot..I did not noticed the missing textures from the bsp, and you are the only one who said.
corporatefilth 17 Jan, 2015 @ 2:19pm 
Yep, it's fixed :D
corporatefilth 17 Jan, 2015 @ 2:11pm 
Sure let me jump on and i'll check it out
t3ch_89  [author] 17 Jan, 2015 @ 2:10pm 
LoneGreeble i have updated the bsp. can u please see if u see the textuires for the trees now? Thanks.