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http://steamproxy.net/sharedfiles/filedetails/?id=493379379
i'd really like to use it it looks really cool
But one question is it DirectX 11
Basically it suggests using the new(ish) programmable blocks in combination with the ability of sensors to detect ownership, as well as a few timer blocks and your skill with scripting to write an AI, so that these ships will fire upon you with their primary weapons, and the Invader Fighters" and "Invader Attackers" will employ dive bomb tactics to shoot machine guns and fire a set of missiles, pull up at the last minute, then turn around and come back to attack the player's base again