Portal 2

Portal 2

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Aperture Revived
   
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Description
An authentic and puzzling series of tests based in the overgrown sub-terrainian rooms of Aperture Laboratories. These tests range in difficulty from easy to hard, and invlove many different test elements making each test as individual as the last.

Made using the BEE2 mod and TeamSpen210's addon for it.

Please Like and Comment if you Enjoyed! :)
Items (14)
Aperture Revived: 01 - Thermal Discouragement Beams
Created by Sir. Gameboy
The first test in the series: Aperture Revived. This series is based in the overgrown depths of Aperture Laboratories, before GLaDOS was revived. This test revolves around lasers (or Thermal Discouragement Beams) and you will probably need to think about p...
Aperture Revived: 02 - Drained
Created by Sir. Gameboy
The second test in the series: Aperture Revived. This series is based in the overgrown sub-terranian rooms of Aperture Laboratories, before GLaDOS was revived. This test revolves around Repulsion Gel and Excursion Funnels, and does involve some sneaky port...
Aperture Revived: 03 - Momentum
Created by Sir. Gameboy
The third test in the series: Aperture Revived. This series is based in the overgrown sub-terranian rooms of Aperture Laboratories, before GLaDOS was revived. This test is an easy one, and mainly uses Repulsion and Propultion Gel to jump all the way to a b...
Aperture Revived: 04 - Pneumatic Diversity Vents
Created by Sir. Gameboy
The forth test in the series: Aperture Revived. This series is based in the overgrown sub-terranian rooms of Aperture Laboratories, before GLaDOS was revived. In this test you will mainly be focused on using and disabling a Pneumatic Diversity Vent (If you...
Aperture Revived: 05 - Cube and Laser Based Testing
Created by Sir. Gameboy
The fifth test in the series: Aperture Revived. This series is based in the overgrown sub-terranian rooms of Aperture Laboratories, before GLaDOS was revived. In this test the exit door has multiple conditions for opening, and requires some tricky thinking...
Aperture Revived: 06 - Excursion Funnel Tunnel
Created by Sir. Gameboy
The sixth test in the series: Aperture Revived. This series is based in the overgrown sub-terranian rooms of Aperture Laboratories, before GLaDOS was revived. This test involves a verticle Excursion Funnel that can have its polarity toggled. To get the exi...
Aperture Revived: 07 - Runway
Created by Sir. Gameboy
The seventh test in the series: Aperture Revived. This series is based in the overgrown sub-terranian rooms of Aperture Laboratories, before GLaDOS was revived. This test involves Propulsion Gel and Repulsion Gel. These two may be combined to make a runway...
Aperture Revived: 08 - The Two Ledges
Created by Sir. Gameboy
The eighth test in the series: Aperture Revived. This series is based in the overgrown depths of Aperture Laboratories, before GLaDOS was revived. This test involves something the lab boys call Propulsion Gel. In this test you will use an Aerial Faith Plat...
Aperture Revived: 09 - Simple Test...
Created by Sir. Gameboy
The ninth test in the series: Aperture Revived. This series is based in the overgrown sub-terranian rooms of Aperture Laboratories, before GLaDOS was revived. This test is very simple, so simple that you may just find it hard. This test does require some t...
Aperture Revived: 10 - Rotation
Created by Sir. Gameboy
The tenth test in the series: Aperture Revived. This series is based in the overgrown depths of Aperture Laboratories, before GLaDOS was revived. This test revolves around a rotating Aerial Faith Plate that launches you in two different directions which ar...
Aperture Revived: 11 - Cube Gravity
Created by Sir. Gameboy
The eleventh test in the series: Aperture Revived. This series is based in the overgrown depths of Aperture Laboratories, before GLaDOS was revived. This chamber involves mainly Fizzlers and an Excursion Funnel. It can be very confusing at times, because t...
Aperture Revived: 12 - Laser Chaining
Created by Sir. Gameboy
The twelfth test in the series: Aperture Revived. This series is based in the overgrown depths of Aperture Laboratories, before GLaDOS was revived. This test is a fairly simple one that revolves around lasers. There are two reflection cubes that you will n...
Aperture Revived: 13 - Triple Laser Extended
Created by Sir. Gameboy
The thirteenth test in the series: Aperture Revived. This series is based in the overgrown depths of Aperture Laboratories, before GLaDOS was revived. This test is inspired by the singleplayer campaign map 'Triple Laser', but is a bit trickier and adds ano...
Aperture Revived: 14 - Turret Tests
Created by Sir. Gameboy
The fourteenth test in the series: Aperture Revived. This series is based in the overgrown sub-terranian rooms of Aperture Laboratories, before GLaDOS was revived. This test involves many turrets, some you have to kill, some you have to avoid. There are tw...