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Thank you for the feedback. Hope it makes things smoother for you two.
Both “Uncompromising” and “Dehydrated” mods are fully compatible with the latest version of the mod released.
1. Fixed an issue where parts of the detail view were not displayed correctly.
2. Improved layout compatibility across various screen resolutions (especially low resolutions).
3. Fixed an issue where the Hermit’s tough quest checklist appeared to reset.
We’re currently working on gradually resolving data transmission issues for large-scale players, so there may still be a few minor issues.
If you encounter any, please let us know, your feedback is greatly appreciated!
1. When there are two or more admins online, the challenge board becomes out of sync. After defeating the boss, the board doesn’t update or show it as completed.
2. For normal players (clients), the challenge board appears at the bottom of the screen and causes problems on lower resolutions because it blocks the inventory, making it impossible to click items. Could you change the position for clients so it appears on the side as well, or maybe make it movable so players can place it anywhere they want?
Improvement request:
1. Would it be possible to add a way to reset the board—maybe for bosses or other challenges too? I really like the MVP feature, especially when playing with many friends, because we decide the boss drops based on who gets MVP.
프리셋으로 돌아가는 장면을 녹화한것입니다.
난파선+투게더 4샤드 서버이긴 하지만 그저꼐까지는 정상적으로 작동했습니다.
https://www.youtube.com/live/a3Pjs2xtPnQ?si=9EoM6bo_VWpZZm3b&t=5305
아래분의 댓글처럼 은둔자 퀘스트 총 합산퍼센테이지는 표시되지만 세부 퀘스트는 표기되지 않는 현상도 있었습니다.
프리셋선택 > 퍼펙트 버튼을 누르면 정상적으로 목록이 팝업되는데
이후 아무런 조작을 하지 않아도 프리셋선택 화면으로 지알아서 혼자 되 돌아갑니다.
모든 진행도는 0%로 초기화되었으나, 겉보기에만 0% 일뿐 내부적으로는 작동하는 것 같습니다.
왜냐하면 신규 요리나 보스를 잡았을때 월드채팅으로 처치했다거나 요리획득했다는 메세지가 올라옵니다.
은둔자 섬의 퀘스트를 클리어 했을때에 클리어 한 것이 채팅 로그에는 올라오며
현재로서는 총 합산의 (?%)에서 10/10(100%)으로 전부 퀘스트를 클리어 했다고 표시 되어있지만
정작 은둔자 섬의 많은 퀘스트들은 단 하나도 체크 (클리어) 되어 있지 않는
이상한 버그에 걸린 것 같아요, 서버는 400일쯤 지났네요.
은둔자 섬을 제외한 다른 퀘스트들은 전부 정상적으로 진행되고 있어요, 음식이라던지...
혹시라도 이것을 제보하면서 동시에 해결 되었을 때 플레이 중인 서버의 퀘스트가 체크된다면 좋겠어요.
모쪼록 퀘스트 진행이 갱신되지 않는 것을
확인해주신다면 감사하겠습니다(ΦωΦ)
Hello surviors! In this update, we’re restructuring the core logic that handles data recording.
From now on, we are upgrading the system which be able to store more types of records, such as boss defeats and item acquisitions, in a more efficient way.
(This is to support better data storage and faster processing!)
During this transition, some parts of the detail-view features may temporarily not show data.
All core functions and data storage will still work normally — only certain detail displays may be missing for a short time.
Within about 2–3 days, the detail views will start coming back one by one,
and once everything is fully updated, we’ll share another announcement!
Stay alive out there!