Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
@km thanks for the video, I haven't had time to fix this but you can try the version linked by ninjor1 below
@ninjor1 Thanks for uploading a fix, added it to the description!
https://www.youtube.com/watch?v=-Vyhi5uGCMU
근데 아마 아랫글 링크에 고쳐진곳 가는게 편할거에요. 저는 귀찮아서 안하고 이거씁니다.
just analyze video for the crash bug . for korean.
if you Uncomfortable about this wrote . i will delite this write.
https://steamproxy.net/sharedfiles/filedetails/?id=2408298309
I think this mod is severely unbalanced, why would I want to throw my spear for the same damage but way more durability lost than just walking up and whacking it a few times? It makes no sense, even if I were to set it to always hit small creatures it would just be too op as a 75 use boomerang.
I say it should do a lot more damage to throw the spear, but you can't throw it at entities right next to you, and it should take the same uses away as a normal swing (assuming it actually takes time to travel and be picked back up) unless you wanna up the damage even more. Also I don't think I've actually used this mod, pretty sure I tried to but I play on controller, and gave up or something if I did.
https://steamproxy.net/sharedfiles/filedetails/?id=2408298309
Let me know if there is anything you want me to add for credit.