RimWorld

RimWorld

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Charred Corpses
   
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Mod, 1.6
File Size
Posted
Updated
1.526 MB
28 Jul @ 2:28am
6 Aug @ 9:10am
8 Change Notes ( view )

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Charred Corpses

Description
Features
Corpses that burn for long enough will visually char, turning dark and ashen.

If a corpse burns for a while, their body will char and darken.
At this stage human corpses will have their clothing damaged and lose their hair and beard, for a more realistic burnt look.

There is around a 30% chance the corpse will stop burning at this stage.

If left to burn for a while longer, the body will deteriorate into a dessicated burnt skeleton, and any flammable worn apparel is destroyed.

precise timing wasen't said as it depends on the fire's varied tickrate.

Corpses will not be destroyed by fire anymore, but the outcome won't be pretty.

Compatibility
Should work with any vanilla or modded human xenotypes, animals, insectoids or entities.
Should be safe to add/remove mid-save.

Code can be found here: https://github.com/shubiska/charred-corpses
Feel free to report any issue.
Popular Discussions View All (1)
1
6 Aug @ 4:40am
Error message from deadlife resurrection
GetUrAssToMars
16 Comments
Farbott 4 Sep @ 11:21pm 
Ooh, that one guy's issue of charred corpses not reanimating could be a cool toggle, a solid way to kill shamblers without having to destroy the corpse entirely
Xubisca  [author] 21 Aug @ 6:58pm 
@Eclipse it does
Eclipse 21 Aug @ 6:29pm 
Does it work with body and skeleton retextures?
GetUrAssToMars 6 Aug @ 11:17am 
Works perfect mate. Thanks for the fix!
Xubisca  [author] 6 Aug @ 9:11am 
@GetUrAssToMars should be fixed now
GetUrAssToMars 5 Aug @ 9:54pm 
Went back and tested it again with mods turned on and off. Same outcomes everytime. Normal corpses will rise and anything charred will not.

Finally turned off ALL mods and played in dev mode with just your mod and harmony enabled. Same outcome nothing will rise once body is charred and beyond. I do get an error message. Posted in discussions due to length of error.
Xubisca  [author] 3 Aug @ 2:54am 
@GetUrAssToMars tried the same setup and it worked normal, the mod dosen't change anything related to that behavior, it must be another mod doing that
GetUrAssToMars 2 Aug @ 11:30pm 
This mod is... *giggity*

Just noticed something tho. I charred a pile of corpses and then tried to bring them back with a deadlife IED. They would not rise back as crispy critters. but rather just laid there incapacitated.
Xubisca  [author] 2 Aug @ 4:28pm 
update: original hair and beard are now restored after resurrection; fixed permanent charring issue
Xubisca  [author] 2 Aug @ 3:03pm 
@moss I'll try to fix that today, if you load your save in a few hours it should be fixed