Crusader Kings III

Crusader Kings III

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obfusCKate(rework & RUI:Character Compatibled)
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20.821 MB
25 Jun @ 8:39am
17 Nov @ 6:48pm
19 Change Notes ( view )

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obfusCKate(rework & RUI:Character Compatibled)

Description
- This mod has made massive fixes based on the original Obfus mod and tries to catch up with vanilla updates. 1.16&1.18-related functions are still under development. If you encounter any bugs when using only the following mods in the order list, please don't hesitate to tell me immediately.
- Unsubscribe and exit steam, then resubscribe to this mod to prevent lagging and invalidation (to avoid some bugs(etc. seduce never done) in old versions of this mod) after my update. (Many modders report that there is an issue with Steam sometimes redistributing the old version of the mod . I've contacted Steam, but they won't do anything to fix this issue.)
- All credit is attributed to Obfusckate's author JP78 & RUI: Character Unofficial's author Saltfish; But don't use this mod with JP78's or my other submod, neither; Instead, use this mod ONLY, because this one is the newest.

- Arrange the mods in this order:
0. (Optional) Knight Manager continued
1. this mod: obfusCKate - Hidden Information(rework)
2. (Optional) RUI: Character Unofficial
3. localisation. 汉化mod。弃用,本模组已集成简中 & obfusCKate - Español en Inglés & FR & Russain & Korean & German. Some of them r not compatible with this mod.
4.(optional)Big Battle View

- What is new?
0. compatible with RUI & Knight Manager continued.
1. Fix the family and subjects tab overlapping.
2. Fix the Kurultai council tab, the-great-steppe-window.
3. No more game crashes when raising a raid army.
4. Fix the notification template background to vanilla.
5. “hud outliner gui.bak” in the folder is without “Extend Outliner”, rename it and replace 'hud outliner.gui" if u don’t want "Extend Outliner'.
6. No more crash happens when hovering the mouse over highlighted texts in game rule configuration(like "Conqueror" on conqueror bonus setting).
7. Optional Obfuscate influence & herd & age (configure it in game rules, compatible with RUI).
8. window_county.gui fixed for Nomad version.

9. spouse & concubine finder-window: age displayed.
10. localisation integrated. Except for the 2 finished and implemented localisations, CN&EN, other localisations are replaced by English by default.

11. The People You Know filter/ acquaintances list will not be empty/ wiped
12. Disciple relation is now calculated.
13. Spynetwork works again at the 1.18 version.
14. Show the 5 stats of recruitable characters in the tavern recruit event.

todo:
0. Waiting for the official implementation of this mod function Development Log #182 《 Terra Obscura 》
1. "befriend_scheme.txt" ", convert_to_witchcraft_scheme" ", sway_scheme.txt". These three files are too difficult to compare and update. I will use the original vanilla ones for the time being.


"bugs" will not be fixed:
1. "Seems there is a graphical bug w/e entering the culture view, the culture head portrait/placeholder flashes constantly; I'm getting flickering. Unknown character portraits flicker with a white box when moving the mouse. " It looks like a paradox bug. [forum.paradoxplaza.com] I also encountered it, I guess it is related to the system configuration (VRAM/GPU/RAM/CPU) & driver (DX11/Vulkan).
2. Not-mentioned-above mod compatibility issues ("Better Battle View", "More Family Relations", "Height of Crown", "Fallen Eagle", "CoA mod(Patrum Scuta, Happy Heraldry, etc.)", etc. )
3. "When I choose a task for the Kurultai (tribal council), the UI reveals the exact value of the relevant stat" - Sadly, this info cannot be hidden by modding, I tried. It is encapsulated by Paradox into a whole. The original Obfus mod has not modified this either; however, the non-nomadic text of the vanilla game does not contain stat values. the code is hard-coded into the following: COUNCIL_TASK_EFFECTS: "#S Effets#!\n[ActiveCouncilTask.GetTaskEffect]"
Popular Discussions View All (1)
2
6 hours ago
Bugs report (bug反馈区)
king0billy
106 Comments
Kukakraft 16 Nov @ 10:27pm 
If I may I'd like to make a suggestion and add the possiblity of being able to see the portrait of those who died and you already knew what they looked like, The moment they're gone, you can no longer remember them.
Hecleas 16 Nov @ 7:17am 
Consider that it might be possible to make a version with just the congenital traits hidden?
king0billy  [author] 15 Nov @ 8:03pm 
@諏訪の祟り神 原版是设计这样就不算bug不能说是修复, 也许未来我会大改但是我不能作保证
Jp78 15 Nov @ 7:40am 
Hi. Unfortunately, I am not able to continue updating the mod (partly because every DLC/patch from PDX breaks the mod and, In my opinion, adds futile things). So, I hope someone continues with the mod. I implemented basically everything I envisioned when I started Creating the mod so, hopefully, the foundation is laid for other, more willing, modders continue.
諏訪の祟り神 13 Nov @ 7:02pm 
@king0billy 大佬有办法修复吗?挺影响观感的…
Doge 13 Nov @ 6:13pm 
@king0billy 感谢作者大大
king0billy  [author] 13 Nov @ 6:09pm 
@諏訪の祟り神 好像是原版的obfus就会显示这些特质的.. 我没改
諏訪の祟り神 13 Nov @ 6:01pm 
https://imgur.com/a/aW9TvF1
特质没有隐藏,展开后还是会显示,请问能修复一下吗
king0billy  [author] 13 Nov @ 4:03pm 
@Doge 我之前明明删掉了那个错文件... 我现在重新上传了一个新版本
T  [author] 13 Nov @ 9:07am 
@Doge 请删除位于 3508469370\common\on_action 的文件"acquaintance_on_actions.txt".

删除文件"obf_acquaintance_on_actions.txt"; 文件"obf_acquaintance_on_actions.txt"正确

(google translate)