Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta









That's correct, I didn't add the stuff for those blueprints. I do need to ask, BTW: how much Iron did each one of those need? I can write a bulk Patch for all of them, but I'm doing so blindly.
Thank you! Give a link to your translation and I will place a link here.
And there's a bug report:
Config error in AR_Aqueduct: holds roof but is not an edifice.
Rodger that.
Now, is "AV_BALLOON_BLUEPRINT" and the others a Thing Def or a Recipe? If they are Thing Defs, do they have Recipe Makers in the files? Are the turrets separate Thing Defs you build independently? I don't know how that Mod works, so I could use some help. In the files, tell me where you would see the Medieval Overhaul Mod's Iron. That should be in the Mods' Patches folder somewhere.
1- sarg.alphavehiclesageofsail and sarg.alphavehiclesneolithic
2- No new materials need to be added.
3- AV_Balloon_Blueprint, AV_Chariot_Blueprint, AV_CoveredCarriage_Blueprint, AV_Hwacha_Blueprint, AV_OxCart_Blueprint, AV_Palanquin_Blueprint, AV_Rickshaw_Blueprint, AV_WarChariot_Blueprint, AV_Wheelbarrow_Blueprint, AV_PirateCaravel_Blueprint, AV_PirateCaravel_MainTurret, AV_PirateCaravel_SecondTurret, AV_Frigate_Blueprint, AV_Frigate_MainTurret,
However, if you want to help me include the iron from other Mods, you can in fact do that by giving me the following information:
1. The Package ID of the Mods you want me to incporate
2. The Thing Def's Def Name of the iron you want to replace
3. The Recipe Def's Def Name of anything that adds or needs iron
4. If the iron has a natural deposit that spawns, give me that as well, please
Do this, and I will push an update for you to test!