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I'm writing to report a small bug in your addon (or maybe it's something that's only happening to me)
Your addon does what it says: it gives survivors 200 HP at the start of each game. However, the issue is that when a chapter ends (that is, when you close the safe room door), some survivors' health doesn't automatically go from, for example, 23 HP to 200 HP in the next chapter
In the image, you can see that Ellis, after completing the first chapter, has 200 HP, even though he only had 53 HP at the end of the previous chapter
https://prnt.sc/GorJett4etJu
I noticed that until the map finishes loading for the player, they appear as inactive, and when they reconnect, their health is fully restored
https://prnt.sc/YcZBVHTDo_XJ
https://prnt.sc/r79KnjPJ8Of0
And I also noticed that sometimes it only affects one player, but other times it affects all players (not counting the host, of course)
https://prnt.sc/2-VoAcAFf4Zd
https://prnt.sc/NJguQHMH5DP-
Sorry to be that guy, but are there plans for a 125 HP version?
thats becus the 100% medkit mod has MAX healing 100HP, it was made for the default and not this one
the default medkit without any mods will restore up to 199HP depending on how low your health is so you don't need any mod for the medkit
thx
its alr bro theres no request limit xd
i got sick so i won't be able to make anything until i get beter