Starbound

Starbound

58 ratings
The Viera of Ivalice: Crew Customization + Patch
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
19.654 KB
25 Mar @ 1:36pm
26 Mar @ 10:58pm
3 Change Note ( view )

Subscribe to download
The Viera of Ivalice: Crew Customization + Patch

Description
[discord.gg]





Patches in compatibility for Viera and Moogle crew members. This will be updated as new crew member roles are added
27 Comments
SealonBoard 13 Oct @ 9:04am 
@freyjaavalkyrie13
I checked again, and it was only vieracrewmember has protection value in the game, don't have to erase the moogle's one.
freyjasvalkyrie13  [author] 13 Oct @ 8:02am 
I am away from home, but will check and update the mod as necessary when I return. Thank you for the information ^_^
SealonBoard 10 Oct @ 9:34am 
Solved it, can you update the patch while erasing "added" protection values at mooglecrewmember and vieracrewmember? It will make the crew customaization work again.

It was strange that it was compatible at the past,
With this mod and the main mod used together, there are double "protection value" at crewmember's npc files, erasing the patch's protection value will do the trick.
SealonBoard 10 Oct @ 9:27am 
Showing Unavailable at Crew Customaization again.
Is this matter of the protection value again?
Since this compatibility patch "adds" protection value, although the main mod has the value of 1.5,

I will try to erase at the compatibility patch's "add" protection value lines,
Then I will try to change add to replace lines,

I'll report again if the problem has been solved.
NobodyH3re 20 Aug @ 3:29pm 
I think something's broken, im gettin an error telling me to reload the ship only on my Viera crewmate, or was this for a different issue
freyjasvalkyrie13  [author] 4 May @ 7:59am 
This is a patch for the Crew Customization + mod to ensure Viera crew members work with it. I didn't create CC+, only the Viera of Ivalice mod. Keeping it separate ensures that it remains optional for players, as not everyone uses CC+.

I am also not sure I could patch it within the base mod without creating problems.
Solzucht 3 May @ 11:19pm 
Maybe i am ignorant, but why isnt this just in the Basemod if your also the creator of that one?
Trying my best to keep my modlist somewhat short :P
freyjasvalkyrie13  [author] 27 Apr @ 12:28pm 
Fixed the Discord link on this page. I didn't realize it was broken x_x
freyjasvalkyrie13  [author] 29 Mar @ 10:10pm 
@SealonBoard I'm happy to have solved the problem! Thank you for bringing it to my attention ^_^
SealonBoard 29 Mar @ 10:08pm 
@freyjasvalkyrie13 That innatestatuseffect is from the Too dumb to live mod, but I doesn't use it for normal crews. I unpacked it, and made a npctype.patch file for Nuru and Viera race. The other crews doesn't have that code, but immune to lava and poison.

I had a blurry memory that crew customaization's adding protection value to 0 makes that immune effects, but that's not certain.

Above all, by changing the status value to 1.5, the stat view has fixed, the main bug has solved. And I use my own patch to make them immune to posion and lava.

And if you could add seperate patch from the code below('Too dumb to die mod)' to vieracrewmember and mooglecrewmember npcfiles, and that could be the easiest comprimise to who want their crews to avoid dying from just pludging to lava and poison.

Thank you so much for your passion for solving this bug.