Don't Starve Together

Don't Starve Together

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Island Adventures - Core
   
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171.867 MB
27 Feb @ 1:33pm
4 Oct @ 1:09am
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Island Adventures - Core

Description

Island Adventures - Core contains all necessary resources to bring the archipelago of Don't Starve: Shipwrecked and plateau of Don't Starve: Hamlet to you!

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Special thanks to all our contributors for helping on the mod!




This mod contains assets from the game extension "Shipwrecked" and "Hamlet" for "Don't Starve". Shipwrecked has been created by Klei Entertainment and Capybara Games. Hamlet has been created by Klei Entertainment. No copyright infringement intended. Please note that Klei explicitly permits the development and distribution of Island Adventures. If you are developing your own mod using Klei assets, consider following our example and ask a Klei staff member whether or not the mod is tolerated, and only develop with their consent. (They don't bite, feel free to ask them!)

Do not upload this mod to platforms other than Steam and GitLab. Any version of Island Adventures not uploaded by one of the people listed to the right ("Contributors") is unofficial, which means we cannot guarantee it is safe to use.
Popular Discussions View All (2)
28
20 Sep @ 10:22am
PINNED: Bug Reports
Guy Named Chris
6
25 Apr @ 10:58am
PINNED: F.A.Q.
Guy Named Chris
133 Comments
imelman 17 Oct @ 7:57pm 
So using certain mods that pull prefabs for playable characters to summon them, you can find out that there's Wilba, Wagstaff and Wheeler in the code, out of which only Wheeler has a in-game model and proper coding but no exclusive items yet. Naturally summoning them(expect wheeler)crashes the game, but it shows they are worked in progress to fit with DST's mechanics.

And the fact you can actually play DST lunar events on shipwrecked world is a interesting thing since only 1 is 100% functional, the dragonfly one if you have DST boats enabled, others require items from regular world(or mods to spawn them in), and some dont work due to different biomes, but the fact its supported shows great effort from you makers. Not many people can code indeed.

And mods that use NPCs or otherwise don't support shipwrecked boats which makes DST boats the only workaround for them. Sad, but understandable.
acqy 17 Oct @ 6:45am 
When would The Hamlet come out ? I'm looking forward to your progress :DSTghost:
会走位吗 12 Oct @ 11:09pm 
Pressing Alt to inspect items and canceling the pan flute performance while playing it will cause a crash.
I don’t want to send the error log. Because you can just go into the game and test it out directly—it’s too simple. (Actually, it’s just that the log is too long.)
我不是蜻蜓队长 29 Sep @ 11:57pm 
https://github.com/xiaochency/Free/blob/main/server_log_2025-09-30-13-46-12.txt
挖宝藏时,蓝图触发崩溃
When digging for treasures, the blueprint triggered a crash.
正义冒险家 22 Sep @ 9:50pm 
火山回档,会回到出生岛出生岛
Guy Named Chris  [author] 22 Sep @ 7:30am 
@AYAYAKA: You can track progress on Hamlet on our Discord! Once it's ready for testing, we'll be announcing it there first.
YXYsgwan 12 Sep @ 1:42am 
#[string "../mods/workshop-3435352667/postinit/engine..."]:13: bad argument #3 to '_SetPosition' (number expected, got no value)
#LUA ERROR stack traceback:
@../mods/workshop-3435352667/postinit/engine_components/transform.lua:13 in (method) SetPosition (Lua) <12-17>
self = Transform (0000000047285430)
arg = nil
@scripts/prefabs/farm_plants.lua:111 in (field) fn (Lua) <109-112>
fx = 134097 - farm_plant_unhappy (valid:true)
@scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
self =
running = table: 0000000042D01A30
waitingfortick = table: 0000000042D02700
hibernating = table: 0000000042D01EE0
tasks = table: 0000000042D025C0
waking = table: 00000000179F5C70
attime = table: 0000000042D018F0
tick = 65336
k = PERIODIC 120762: 0.888201
v = true
already_dead = false
Guy Named Chris  [author] 25 Aug @ 6:00am 
@CH.069: In order to access all 4 shards (Forest, Caves, SW, and Volcano) you'll need a dedicated server.
We have video guides and templates to make the process as smooth as possible on our Discord. Check it out if your interested or have any further questions!
CH.069 24 Aug @ 11:10pm 
How do you access the caves in this mod? :slugcatdead:
Arti  [author] 6 Aug @ 6:57am 
@♥♥♥♥♥ try to restart your game