Kenshi
Not enough ratings
Weapon Smith Rebalance
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
53.941 KB
5 Feb @ 7:27am
1 Change Note ( view )

Subscribe to download
Weapon Smith Rebalance

Description
Makes weapon grades and smithing more balanced, fair, and simple. Changes:
-Technologies added to smith Edge Type 2 and Edge Type 3 weapons
---Edgewalkers 1: 4 AI Core -> 2 AI Core
---Edgewalkers 2 added: 3 AI Core
---Edgewalkers 3 added: 4 AI Core
---Meitou results from critical success when smithing Edge Type 3
-Smoothed required weapon smith level for weapon grades
---Mk I: 50 -> 45
---Mk II: 55 -> 50
---Mk III: 60 -> 55
---Edge 1: 70 -> 60
---Edge 2: 75 -> 65
---Edge 3 added: 70
---Meitou added: 75 (critical success only)
-Manufacturer modifiers removed
---Weapon stats, cost, and weight follow a smoother and more proportional progression by grade
---Homemade weapons have the same stats, cost, and weight as others of same grade

I also did this https://steamproxy.net/sharedfiles/filedetails/?id=1954757579
4 Comments
[PTF] BMY  [author] 29 Mar @ 7:08pm 
I see, homemade weapons of high tiers get some debuff separate from the manufacturer multipliers. I've never heard about this and can't figure out what it is. I'll try to find it and remove it in the future.
GamingAPP 25 Mar @ 2:17pm 
My meito sand sabre hase less damage than tier 3 from shop. The same goes for other weapons
[PTF] BMY  [author] 25 Mar @ 9:12am 
This mod removes the manufacturer modifiers, so your smithed weapons should be identical to any available in shops of the same grade. Let me know if this isn't working.
GamingAPP 24 Mar @ 9:44pm 
Why my weapons wors than from shops? Even thoght it`s slighly has less wieght, around 2 kg less