Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Domenicus 6T Tweaks
   
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Type: Mod
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11 Jan @ 7:35am
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Domenicus 6T Tweaks

Description
I messed around with the ordering of techs and civics in 6T. I felt that there was too much interdependency between techs and civics. This reduces the number of requirements for a lot of techs and civics. It also moves some technologies into different eras - for example radio moved from industrial to modern. Some units such as the gatling gun have been moved back one era and nerfed slightly to compensate for being available earlier