Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
As the mod is from 2014, I do not remember the theming specifications, but I'll look it up in the code later to see what they actually are.
The difference is significant; for example:
City with 25 population is producing 55 base Food. If the bonus applies after subtraction we get (55 - 2 x 25) x 1.15 = 5.75 Food per turn. But if the bonus applies prior to subtraction we get 55 x 1.15 - 2 x 25 = 13.25 Food per turn.
I checked both the Temple of Artemis source code (Steam\SteamApps\common\Sid Meier's Civilization V\Assets\DLC\DLC_06\Gameplay\XML\CIV5Buildings_NewWonders.xml) and your code and the Food modifier seems to be coded exactly the same, so I can't find what's wrong. Any ideas?