Stellaris

Stellaris

110 ratings
Gigastructures + Real Space 6x + Megastructures
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2.725 MB
23 Dec, 2024 @ 5:41pm
26 Jan @ 2:20pm
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Gigastructures + Real Space 6x + Megastructures

Description
Gigastructures + Real Space 6x + Megastructures

Description:
This mod builds upon the incredible work of previous patches, combining Gigastructural Engineering, Real Space 6x, and Megastructures into one unified experience.

  1. ⚖️ Enhanced scaling for ships, gigastructures, megastructures, and kilostructures, covering vanilla and Gigastructural Engineering content.
  2. 🚀 New and improved patch that expands scaling for an even more immersive galactic experience.
  3. 🗺️ Seamlessly integrates elements from Real Space and Gigastructural Engineering for unparalleled compatibility.

⚠️ Important:
You must include and enable the following mods for this patch to work:
  1. Gigastructural Engineering & More (3.14).
  2. Real Space 3.9.
  3. Real Space - Ships in Scaling.
  4. Real Space - System Scale.

🎮 Gameplay Compatibility:
  1. 🎨 Graphics and scaling improvements only; no impact on gameplay mechanics.
  2. 💾 Fully compatible with existing save games and safe to add or remove at any time.



Acknowledgments:
This mod is inspired by the fantastic work of Real Space System Scale & Gigastructures Patch 3.11 by ebcott and its predecessor. We extend our gratitude to the original authors for paving the way for this new patch:

Real Space System Scale & Gigastructures Patch 3.11 by ebcott.
🌠 Gigastructural Engineering & More (3.14) by TTFTCUTS, Thauma', Cephalon Sithalo, Kreitani, Aerolfos, Elowiny, James Fire, Unknwn Prson, Toast™, and Yanzihko.
🌌 Real Space 3.9 by Annatar.
🛸 Real Space - Ships in Scaling by Annatar.
🗺️ Real Space - System Scale by Annatar.

This mod is fully integrated into the popular Real Space 6x NSC3 Collection found here!

Happy Holidays from BlazeKnave and Tony_SM! 🎄🎆
98 Comments
Whassup71YT 29 Sep @ 3:47am 
i dont get the technology to build megastructures (yes the mod is on, im doing a modded start but neither me or any of the regular ai get the megastructures) (fallen empires and end game crisises do and its kind of unbalanced)
Grubbs008 23 Aug @ 12:35pm 
Another dead mod, and it removes a bunch from the game without stating so? Sick Mod bro. Might as well just remove it.
The Reiksmarshal 16 Aug @ 3:53pm 
Why does this remove features from the game without it being in the description? Wasted so much time trying to find out what caused it just to have to read the comments here, ridiculous
Zorelmo 4 Aug @ 2:29pm 
yeah just remove attack moons without telling anyone in the description, im sure thatll work fine and no one will be angry, fucking clown
RobotWaifuForU 17 May @ 3:28am 
something broken, game crash every 5 days
reshuram05 8 May @ 1:41pm 
@Dave Aeternites might have something to do with it i bet
Real space just got updated to v4
Dave 3 May @ 6:40pm 
What kind of cope caused you to deliberately remove the bloody moon and planetcraft vessels lol
vixisdead 21 Apr @ 5:45am 
"🎮 Gameplay Compatibility:
🎨 Graphics and scaling improvements only; no impact on gameplay mechanics.
💾 Fully compatible with existing save games and safe to add or remove at any time."

would've been nice if the whole 'disables several late-game mechanics' thing was included in the description, or if the fork that fixed it still existed. it kinda sucks spending hours trying to troubleshoot a bug just to find out someone did it on purpose.