ICBM: Escalation

ICBM: Escalation

Ocen: 34
Spaceguard Turret Network
3
2
   
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15.130 MB
10 grudnia 2024 o 0:50
11 lutego o 18:48
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Spaceguard Turret Network

Opis
Adds the Spaceguard Turret Network, better known as Stonehenge from Ace Combat, to ICBM Escalation. Used almost explicitly for anti asteroid operations. How good are they? It's a rail gun system. You're going to need a lot more than just one to get the job done.

With a railgun shot traveling at a speed of 6km/s the Spacegaurd Turret Network will allow you to effectively dispatch numerous incoming ICBMs at a range of 4000km (8000km once you research railguns). It also includes the ability to engage in ASAT Operations. Later research leads to allowing it to engage aircraft, however it's not very good at this, until you unlock additional ammo.
However, this device is not infallible, it can be easily overwhelmed by a large amount of incoming ICBMs and MIRVs, thus the need for a network.

This version comes with the singlet Spaceguard Turret System and a Spaceguard Turret Network consisting of 8 Turret Systems operating in tandem.

Future plans: AI usage

[ko-fi.com]
Thing
Amount
Missiles
4
Units
2
Researchable Techs
4
Komentarzy: 46
Rekkulani  [autor] 11 lutego o 17:56 
There's a small push on the community discord that's trying to have people add a notice to their mod page that says how many missiles their mod adds. I've been meaning to do that. I'll do that when I update my mod in a few to add a loading screen.
KriegCommissarJames 11 lutego o 17:47 
yep, shame theres not a way to check how many a mod has without going into files. id have to remove more then I'd like to add it unfotunately. it was an awesome mod when I was abble to though
Rekkulani  [autor] 11 lutego o 17:44 
This mod adds 4 missiles.
KriegCommissarJames 11 lutego o 17:43 
i see, ill remove a couple then thanks for the info
Rekkulani  [autor] 11 lutego o 17:42 
Ah, one of your mods takes up more than 37 missile remaining slots of the max possible 40 available.
KriegCommissarJames 11 lutego o 17:38 
it now gives me a warning about to many missiles
Rekkulani  [autor] 11 lutego o 16:55 
I can confirm the workshop mod as working. Please try to follow the steps listed below as your Steam workshop cache may be out of date.
KriegCommissarJames 11 lutego o 9:52 
It just loads endlessly when I try activating it
Rekkulani  [autor] 7 lutego o 14:52 
Because i pushed so many updates back to back, unsubscribe, restart steam, and then resubscribe that shoud refresh your workshop cache.
Rekkulani  [autor] 7 lutego o 14:49 
Is it giving you an error?