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-This map is actually pretty great!
-It looks cool in my opinion.
-If you playtest it i think you can get some great feedback to make this map better.
-If you need any help you can add me or ask on discord mapping servers.
-This map has a good idea behind it i can see that i think its gona turn out to be a good map keep going buddy.
2.1- You can playtest your maps at MapINK!
2.1.1- Server link - https://discord.gg/pAKrptzkEr
2.2- You can get on top of the slim walls at Top mid
2.2.1- I think this is intentional but it can have bad gameplay.
2.3- Can get on top of the T Spawn Tunnels exit at Mid
2.3.1- Bad Gameplay, Use Clips.
1.1- No Cubemaps
1.1.1- Select the entity tool and find the "env_light_probe_volume_cubemap" and put that in the map, fill small areas of the map individualy and it should fix skins looking black and reflections not working.
1.2- Cant die when you fall down from the long and slim bridge
1.2.1- you know how to use the trigger so just go to objects mode, copy the kill trigger, paste it, place it to the water at the long and slim bridge.
1.3- Lighting bugs (dots)
1.3.1- Try to give the lighting resolution a higher value like 4k (i dont know which resolution you used so im just guessing)
1.3.2- Try to make the it brighter.
1.3.3- Fix Backfaces (faces that are behind other faces ( usually black because they dont get any light), try deleting those faces.)
1.4- Lighting bugs (purple and other colors)
1.4.1- Its probably because of the UV's but i dont know join mapping discord servers and ask there.
1.5- Edges arent connected at the T Spawn Tunnels
I am testing new maps and giving feedback!
I'll be sending feedback in parts