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However, the very concept of solving puzzles without any questions asked or plot purpose pointed out is stupid. "Yeah player, go click e on everyting, look everywhere maybe you get something maybe not" -level stupid. The reason I couldn't complete this map is the "clock" loop where you (as I read at original game playthruogh guide) should wait a little, do a backflip, clap 5 times, do 10 steps or something like that to get through. And worst of all, this corridor starts lagging more and more with each entering like map keep loading itself everytime you start again. The last bug report is about that, I believe. So when I tried everything (waited, gouged eye out, knocked the door, waited again, clicked everywhere) I couldn't stand 8 FPS and gave up. Not scary, not fun, just annoying.
It would be much better if you created original map with the same concept but thoughtful puzzles.