Tabletop Simulator

Tabletop Simulator

34 ratings
Wings Over the Trenches
   
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Number of Players: 2, 3, 4
File Size
Posted
Updated
484.049 KB
31 Oct, 2014 @ 10:16am
23 Feb, 2017 @ 10:05am
22 Change Notes ( view )

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Wings Over the Trenches

In 1 collection by Sumeragi-sama
Wings Over The Trenches
4 items
Description
A game based off of "Wings of Glory WW1". For now you can only play team death match, Free for all, or missions(on in game notecards). I will be adding some more stuff later.

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Don’t forget to rate and add to your favorites!

Offical Steam Group for this mod is located here: http://steamproxy.net/groups/WOTTOffical

How to Play
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Players start by shuffling the A, B, and C deck before playing. Players then put all of the movement cards in their hands and pick 3 movement cards from their deck. Place all 3 in the order and put them face down on the board (I, II, III). After that, players place the movement card in front of the plane and line it up. After that you lock the card, unlock plane, place planes rear arrow pointing at the other arrow (look at workshop photos if you need help). Then players can remove the card placed earlier. Repeat this process, until players attack targets/planes. Players line the ruler up from there arc/post to the enemys plane base (the ruler has to be able to touch anywhere on the enemy planes base to attack) to see which card they get. Players must place A at the bottom of the arc and it has to reach to the other player’s bottom arc also. A,B,& C on the ruler = 2 A,B,& C cards. If can both attack each other, they both grab the same amount and the same type cards. The one getting attacked has to pick up the damage cards. The player’s plays until all planes are destroyed, mission is successfully completed, and/or targets are destroyed.

There are also 4 different special damages within the damage cards. The explosion symbol means that player instantly die, the smoke symbol means that the player has to lose the next maneuver card in line, The fire symbol adds 1 damage card for 3 turns (either A, B, or, C on distance stick) to the player's plane, and the propeller with red gun sight means that player does not fire next 2 turn. The observation balloons are just stationary targets to shoot at (They can't move while in play, Place them where ever before play.) and they cannot fire. On the base of the figurines, there are also 3 symbols. Green explosion is how much damage you can take, the Red gun sight adds 1+ damage card (either A, B, or, C on distance stick) to the other players deck on that turn, and the Blue shield removes -1 card that the player receives (either A, B, or, C on distance stick) on that turn.


There is also "Mission Cards" in the form of notecards. At the moment, both are Ballon Attack! missions. More missions will come soon!



Rules
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*You may NOT move or change your maneuver cards order during play.
*You may NOT go over your planes health. dont lie.
*You may NOT shoot out of the arc.
*The observation balloons, airfields, and target cards may NOT move. AA guns can attack in 360 deg.

Note
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*May take a while to load and may not respond. Do not click anything while loading.
*All models don’t collide between each other and the Ruler to make it easier to play.
*If you want to use my models, make sure you give me credit for it.
*To get rid of the music, either block/decline the popup thing or delete the gramphone and the magic box under it :D. Also do you guys think we should keep it? let me know.


Map changeing
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To add maps go to Objects > Tables. Click on "Custom Rectangle". A box ashing for the img link should apear. Copy or type in one of the links below and click "Import"

Ypres Map
http://i.imgur.com/VFI4qoc.jpg

Verdun Fields
http://i.imgur.com/MEsi0Zl.jpg

Ballroom Blitz
i.imgur.com/EQeqRtN.jpgY

Adding DLC planes
----------------------
Load up the sseparate workshop mod with the planes. Higlight all the planes and cards by holding left click and draging the box over them. Save them to your chest so you can load them up.


The WW1 era Planes so far are

*Stopwith camel
*R.A.F SE5A
*Albatros D.II
*F.okker D.VII
*Friedrichshafen G.III
*Handley Page Type O

WOTT: Triplanes
*The Fokker Dr.1
*Sopwith Triplane.

WOTT: Fighter Planes 1
*Albatros D.III
*Sopwith Pup
*Pfalz D.III
*De Havilland D.H.2

WOTT: Vive la France
*Nieuport 11
*Nieuport 17
*Hanriot HD.1

Targets so far:

*The Caquot Type M Balloon
*The Parseval-Sigsfeld Balloon
*Bridge
*MKIV
*MKIV German Captured
*Quad
*Quad Searchlight
*Factory
*Train
*Leyland
*Leyland Open
*Daimler Marienfelde
*Daimler Marienfelde Open
*Daimler Marienfelde AA
*Benz Searchlight
*LMG AA
*Merc22
*Thorny Croft AA



What’s up the road.
*2 seated planes
*More Planes
*More Maps

21 Comments
matty1485 8 Sep @ 5:21am 
thank you great mod looking forward to any updates or expansions you do
chryssjanzonio 14 Oct, 2023 @ 8:52pm 
is this ever gonna get updated again? with more expansion packs
Greenpeiper 2 Apr, 2020 @ 2:14am 
why are player deck areas on the playing surface........keeps flipping movement cards over
Zapflod 3 Jan, 2020 @ 10:26pm 
Very nice mod, good job! Thumbs up! :D
TankGuy54 5 Aug, 2017 @ 5:25pm 
Will you eventually get to the WWII planes?
Sumeragi-sama  [author] 23 Feb, 2017 @ 10:10am 
I just updated my description. heres how to change maps and adding dlcs to the main game. Sorry for the inconvenience.

Map changeing
----------------------

To add maps go to Objects > Tables. Click on "Custom Rectangle". A box ashing for the img link should apear. Copy or type in one of the links below and click "Import"

Ypres Map
http://i.imgur.com/VFI4qoc.jpg

Verdun Fields
http://i.imgur.com/MEsi0Zl.jpg

Ballroom Blitz
i.imgur.com/EQeqRtN.jpgY

Adding DLC planes
----------------------
Load up the sseparate workshop mod with the planes. Higlight all the planes and cards by holding left click and draging the box over them. Save them to your chest so you can load them up.
colmanspig 23 Feb, 2017 @ 8:43am 
i'm very new to TS. How do i add other planes? or set up with different maps?
colmanspig 23 Feb, 2017 @ 5:32am 
Thansk for this mod!
sirrliv 1 Feb, 2016 @ 9:06pm 
I'm running into the same problem with infinite imports as "boromir". The odd thing is, I don't recall having this problem before the last update.
Sean2111 12 Jan, 2016 @ 1:17am 
how many custom models are there?it seems like importing models takes forever,can the process be automated or do i need to click import for every model?