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In that case, the event ideas I definitely recommend experimenting with are the multi-door holdout, and the one gascan at a time train idea. As for the rest, the beginning "gauntlet" horde thing where the horde comes as soon as you exist the starting area is not very fun. If there's a clear indication "this will start a horde" it can work, but for the most part, players very much DO NOT like having to run through a horde like this. It is very expensive on resources and time consuming, especially on later difficulties. It is best to either have it at the end of the map, so you can safely consume all your equipment to reach that checkpoint, or as a finale, where saving things no longer matters.