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I am running the golden dominion, bags to riches, more playable governments, playable republic submod, real freedom mod & manor domicile (feudal/clan) mod.
This combination of mods would create the perfect medieval world simulator, if manor domicile did not conflict with more playable governments & playable land republics.
It somehow erases feudal estates from the manor domicile mod. I would definitely think you should give this combination of mods a go & seeing if you can get it to work with manor domicile.
https://steamproxy.net/sharedfiles/filedetails/?id=3307222438
https://steamproxy.net/sharedfiles/filedetails/?id=3344161778&searchtext=
One mods target the maritime republics, the other republic and theocracies in general. So im reworking the whole mod a bit. Will also end up, that republics will no longer use the administration government. Both republic mods are using a own system.
I will update it soon. I also hope to make city baronies feudal, if they are given away, so republics just can show up after decisions.